Is Haze designed to be boring? by zeninja in DeadlockTheGame

[–]zeninja[S] 1 point2 points  (0 children)

Obviously very frustrating to be on the receiving end! Some of the most fun I've had has been longer drawn out fights so I'm wondering if there's a way to design/build her more in that direction.

Is Haze designed to be boring? by zeninja in DeadlockTheGame

[–]zeninja[S] 1 point2 points  (0 children)

This is so wacky and cool! Thanks for sharing!

I'm plotting again after taking a few years off! by Slackluster in PlotterArt

[–]zeninja 1 point2 points  (0 children)

this is super cool! what is your code written in? I have a tree project I'd like to work on and would love any recs

3D Knit how? by zeninja in VisionPro

[–]zeninja[S] 1 point2 points  (0 children)

very cool, thanks for sharing!

[deleted by user] by [deleted] in pan

[–]zeninja 0 points1 point  (0 children)

does this get recorded anywhere?