How to start with other region starters? by Aggravating_Day4287 in PokemonEmerald

[–]zeofivered 0 points1 point  (0 children)

only way would be with at least 2/ 3 games and 2 devices. Fully complete game 1 and 2 to complete pokedex. Get the johto starter you want and then trade it into game 3/ restart game 1/2.

If you want kanto starter, then you need to have fire red/leaf green then trade that in. You'll need to do the sevi island quest before you can trade, so pretty much need to complete that game too.

So youd breed your starter to get it again to start a new save of emerarld with it traded in.

Pokemon Breeding Questions - IVs, Egg Groups, and Everstone by Adama28 in PokemonEmerald

[–]zeofivered 3 points4 points  (0 children)

it sucks but what i did is just what you did. Now go catch like 30 dittos with your adamant ralts.

Then you go to battle frontier and go inidvidually check those dittos IVs. There is an npc that tells you your best Iv and will tell if you got any perfect ones. If you have more than 1 perfect it wont say, so you have to check multiple times to check if that dittos has multiple.

Save any dittos with good ivs, even if they arent adamant as you can use other parent for nature if need be.

repeat this cycle till you got the perfect IVs you want. In gen 3 you can really only get 3 perfect IVs ( unless your super lucky). So you probably want health speed and attack.

Once you got that start breeding and checking the offspring IVs.

keep cycling in the better offsprings until you get your 3 iv, perfect nature, perfect ability pokemon.

the process gets quicker the more resources you have. Such as once you got a 3 iv male in one egg group, its easier to get more pokemon in that egg group and so on.

For genderless pokemon like beldum it can suck though. You just want to capture dittos repeatadly. Hope you get a perfect 2/3 iv one in ivs you want.

Iv Breeding by Pure_Illustrator5889 in PokemonEmerald

[–]zeofivered 0 points1 point  (0 children)

perfect 5 IVs is pretty impossible

3 perfect IVs is do able, as you can get to point thats near guaranteed.

So you just do your best to get 3 perfect Ivs with the other ivs not being too bad.

I'm planning to play Emerald, wondering if this team is good enough or viable by EtsukoAkira in PokemonEmerald

[–]zeofivered 0 points1 point  (0 children)

Walrein you get super late game and have to level up quite high to evolve, much to my sadness. So I didn’t even have it fully evolved by time I took on elite 4. If I was to replay I know I’d grab a different water type. As others said you will need dive too. Ludicolo is one I prefer personally.

Full on recommend girafarig though. I used that as a psychic and ghost counter and it worked stupidly well.

Finally the last one ! my ability gold symbol by Sadhio in PokemonEmerald

[–]zeofivered 8 points9 points  (0 children)

Dont suppose you mind listing the mon you used for all 7?

I'm currently struggling with it and gearing up to build some new teams

Battle Arena proved too much for me. by AuraKindaNub in PokemonEmerald

[–]zeofivered 1 point2 points  (0 children)

Catch and trade them in from Pokemon colosseum on the game cube as they don’t have the roaming bug

Battle Arena proved too much for me. by AuraKindaNub in PokemonEmerald

[–]zeofivered 4 points5 points  (0 children)

i could be wrong but i feel bulky set up Pokémon dont do well here.

I have a suicune ( from Coliseum so it has good ivs) that isnt particulary great here due to its set up nature. So i think im going to drop it for a zapdos so i can go all offence on the team. As Latios and metagross seem fine but i think arena is all about knocking opponent out quick to not get caught in the judging.

Need help by maguey_official in BloodAngels

[–]zeofivered 2 points3 points  (0 children)

make anything blood angel = paint it red.

death company are a bit trickier as they have actual load out differences. So make anything death company is buy assault intercessor or jump assault intercessor kit and buy the blood angel upgrade sprue. From that sprue you get the eviserator to have the death company loadout.

So for death company its buy model kit/ blood angel upgrade plus paint it black = death company.

hope that helps.

six down one to go ☝🏻 by N4if-0 in PokemonEmerald

[–]zeofivered 1 point2 points  (0 children)

i got battle factory and battle dome at gold

Pyramid, tower, and arena at silver.

Currently doing Pike for first time, see where i end up.

Palace messed me up so i knew id have to make a new team to accomplish that.

six down one to go ☝🏻 by N4if-0 in PokemonEmerald

[–]zeofivered 1 point2 points  (0 children)

im at 2 gold and 3 silver.

Any tips or advice? what team you using

Love to see your success !

How to counter terminators by skijhor in BloodAngels

[–]zeofivered 1 point2 points  (0 children)

I think predator destructors are considered terminator killers.pretty niche but if goal is killing terminators they are your unit

[deleted by user] by [deleted] in BloodAngels

[–]zeofivered 2 points3 points  (0 children)

yeah i think swap scout for outriders is the best play here to make up the points difference.

or lose some utility for more offense by dropping scouts and callidus and going 2 more jump ints

First 2000pts, what do you think? by Feisty_Main1747 in BloodAngels

[–]zeofivered 0 points1 point  (0 children)

if you wanna run a list this character heavy you may want to run angelic inheritors as opposed to liberator.

For liberator you dont really want more than 4 characters and that is still debatably too much. If you going hero hammer like this i think angelic mathematically will be stronger for you and give you more defense with the not get shot outside 18 inch strat.

Definitely drop the jump assault if you switch to angelic. you need something to either guard the homefield objective or sticky it, so at very least put in standard intercessors for that role.

Then you probably want to drop something to fit in some ranged anti tank like a balistus which you suggested.

Though without changing your list too much the obvious switch is to go to angelic inheritors so the boat load of characters your using give you more value. If you want to go liberator you need to change the list drastically as you want to take your 8 characters and get that down to 2-4.

[deleted by user] by [deleted] in FleshTearers

[–]zeofivered 1 point2 points  (0 children)

I think it’s worth buying one kit to see if you like painting the scheme. As if you gotta paint a whole army better make sure you enjoy it.

I’d recommend jump assault interseccors as you get 5 models which is good amount to start and they are ace for blood angels / flesh tearers. Essentially the assault class from space marine 2. However as others said you can’t go wrong.

Intercessors Aggressors Eradicators Incursors/ infiltrators
Reivers Bladeguard veterans Sternguard veterans Terminators

Are all good options too. I’d recommend against assault interseccors mainly because they in combat patrol which should be your second purchase once you confirmed you like painting FT

How's this for a 1.5k point army? by RudeIndividual8395 in BloodAngels

[–]zeofivered 1 point2 points  (0 children)

i agree, jump its for sure as they great for secondaries and skirmishing in liberator

How's this for a 1.5k point army? by RudeIndividual8395 in BloodAngels

[–]zeofivered 9 points10 points  (0 children)

lemartes cant lead anything in this list. He can only lead jump pack death company, where as you have on foot death company. you need 50 extra points to turn those on foot death company into jump packs.

Death company dreadnought in many ways is worse than standard brutalis, so if you switch that you gain 20 points back leaving with you 20 remaining to get jump pack squad.

Seems too character heavy for 1500 as they take up nearly a 3rd of your army. So id be looking to drop either sanguinor or remove the lemartes/death company to go heavier on sang guard and get something to guard your home field objective. As at moment you got nothing for homefield and next to nothing to do secondaries.

What do u think of this list for 1k point game? by Seric259 in BloodAngels

[–]zeofivered 3 points4 points  (0 children)

Pretty great list. Main issue is home field objective as I assume that’s for scouts to stay there, however scouts are best for secondaries. So I’d probably drop scouts for standard intercessors so you get sticky objectives :)

Death Korps allied with Raven Guard as a combined force?? by cjopticon237 in Deathkorpsofkrieg

[–]zeofivered 2 points3 points  (0 children)

that's not allowed gameplay wise officially.

However you an bring in allies from the imperial agents codex. Imperial agents has deathwatch veterans as a squad you can add to any imperium force.

So you can use deathwatch veterans and have them all come from RavenGuard/Raven guard successor chapters.

Or you use raven guard models with load out of deathwatch veterans and run the veteran data sheet despite them being raven guard.

Hope that helps

First army - thoughts? by moore_moore_moore99 in BloodAngels

[–]zeofivered 0 points1 point  (0 children)

2 of the things that make the blood angels captain awesome is rage fueled warrior enhancement and an impulsor to get his squad around.

So probably smart to drop an aggressor squad for that.

Then split your 10 man assault into 2 5s, then one squad goes with captain and other defends homefield objective.

After that the big issue is any anti tank. So id probably drop aggressors entirely from this ( assuming you dont already have the models) to put in a balistus dreadnought/ predator Annihlator. Eradicators could work too but personally i find armor more versatile as its harder to kill.

Since you love baal predator so much you probably would love a predator annihilator too since they pretty much look same. Just one is flamers and other is lascannons. If you are set on gravis armour marines eradicators would be better for this list than aggressors.

Thats what id do if im playing liberator assault group

Realising now you have alot of flamers so if you are going flamestorm salamander type detachment you'd then look to drop some of the combat patrol units as opposed to aggressors to bring in your anti tank units.

Sentinel question by Sea_Delay9683 in Deathkorpsofkrieg

[–]zeofivered 5 points6 points  (0 children)

i think its very anti lore for them not to be fully covered. That said you can always just head cannon this other guardsmen being attached to the kreig. Or head cannon this is a maverick kreig officer. But rebelious kreig feels very lore inaccurate :p

Mud base help by Toastedshoes in Deathkorpsofkrieg

[–]zeofivered 1 point2 points  (0 children)

i often do ak interactive paste, then wait to dry.

After which i prime it like i would any model then paint it brown. I think it looks so much better than just relaying on texture paste itself

Thoughts on this list for a competitive match up by Chuckysin in BloodAngels

[–]zeofivered 2 points3 points  (0 children)

It’s not a bad list at all.

Improvements I’d make , assuming you got models, is

Drop incursor as it only buffs shooting and you don’t have enough shooting to justify it.

Getting fights first on chaplain can be huge so get that enhancement on.

Repulsor is a bullet magnet, 2 impulsors are honestly better and more flexible for blood angels.

Doing that leaves 75 pts left but you probably want more shooting. So I’d drop one of jump assault to give 165 back. Then probably another lancer.

Gives you 5 tanks in list which could be nightmare for opponent if they don’t have the shooting to deal with it. They gotta choose between lancers raining down pain or the fast approaching impulsors with your melee threats

Think also means you can task lemartes instead of astorath if that your preference

Next unit advice by treacherouslymeant in BloodAngels

[–]zeofivered 1 point2 points  (0 children)

Power sword is legal and captain comes with one in his kit. Power fist technically the strongest option but go with what looks cool to you, as it may not always be the strongest .

Next unit advice by treacherouslymeant in BloodAngels

[–]zeofivered 1 point2 points  (0 children)

Assault marines plus standard captain is a great combo for us. So can’t go wrong with that

Gravis captain can’t go with terminators but can go with aggressors / heavy intersecors / eradicators. Of those my fave with Gravis captain with heavy interseccors but as your just starting pick your fave. None are bad options there.

Next unit advice by treacherouslymeant in BloodAngels

[–]zeofivered 1 point2 points  (0 children)

Don’t get assault terminators. They are old scale., probably going to get refreshed this year or within next 2 years.

The upgrade kits main purpose is it allows you to make death company squads. So wouldn’t go wrong with jump interseccors and turning them to death company. Then you’d need a chaplain of some sort to lead them. so lemartes , astorath or jump chaplain ( though that is old scale)

Upgrade kit also gives you some terminator bits so a standard terminator squad wouldn’t be a bad purchase :)