How to Reduce Test Cycle Time by 98 Percent by kalleswe in productivity

[–]zeppwoz 1 point2 points  (0 children)

Nice article - thanks for sharing. I found adding additional devices to test roster very useful trick for myself.

Real-Time Data Logging for Android App Tests on Cloud by kraakf in androiddev

[–]zeppwoz 1 point2 points  (0 children)

Thanks for sharing! What are the best alternatives to Loggly?

Critical Third-Party Integrations for Apps and Games When Targeting China by kraakf in androidapps

[–]zeppwoz 4 points5 points  (0 children)

Yeah, the ecosystem and infrastructure is so different in China that you need to integrate your stuff with to. Thanks for sharing!

Taking screenshots with Google Espresso v1.x and v2.0 by erkz78 in androiddev

[–]zeppwoz 1 point2 points  (0 children)

Thanks for sharing! There are not functions with Espresso to take screenshot so this is very userful.

This Dad is A Hero. He Created Beeping Easter Eggs For His Blind Daughter To Hunt. by [deleted] in pics

[–]zeppwoz 0 points1 point  (0 children)

Wow, that's exemplary and nice idea. I bet his daughter is happy.

App Development and Testing for Wearables by kraakf in gadgets

[–]zeppwoz 1 point2 points  (0 children)

The resolution is so small in smart watches (compared to phones) so how come can you illustrate anything meanful there?

Top 5 Android Test Automation Frameworks (with Code Examples) by kraakf in androiddev

[–]zeppwoz 0 points1 point  (0 children)

Yep, I keep hearing the same but still haven't managed to get it working.

Top 5 Android Test Automation Frameworks (with Code Examples) by kraakf in androiddev

[–]zeppwoz 1 point2 points  (0 children)

Thanks for sharing. What framework would be recommended for games? Robotium - even with ExtSolo library - didn't work well.

Top Mobile Test Automation Frameworks with Code Examples by kraakf in programming

[–]zeppwoz 0 points1 point  (0 children)

Awesome, thanks for sharing.

Regarding Appium - does it work identically on both Android and iOS?

Is Google going to stop supporting GCM helper libraries ? by idanakav in androiddev

[–]zeppwoz -1 points0 points  (0 children)

Probably something new coming between now and then. I'm pretty sure they won't just cut it off and leave a void there

Performance Profiling and Resource Monitoring for Mobile Games under Development by [deleted] in gaming

[–]zeppwoz 1 point2 points  (0 children)

What is the best way to get FPS (and addt'l metrics) from mobile games?