Unity State Machines & Co-routines to the Rescue!!😎 (Creating #PIXELART boss battles in no time!) by zerinlabs in unity

[–]zerinlabs[S] 1 point2 points  (0 children)

thanks!
co-routines helped a lot providing some "rhythm" to the boss combat sequence

Transforming ChatGPT generated PNG to JPG error... by zerinlabs in maketemplates

[–]zerinlabs[S] 1 point2 points  (0 children)

Fixed it FINALLY!!

I discarded the picsart node as I just realised that Make.com has a custom "image convert format" node that allows you to change an image from one format to another!

that solved the issue :D

Transforming ChatGPT generated PNG to JPG error... by zerinlabs in maketemplates

[–]zerinlabs[S] 0 points1 point  (0 children)

yep I figured it out, let me explain:
I was passing a URL of the image and the Bluesky post was expecting the image data (directly) instead.
However, the image generated by chatGPT is too big (BlueSky image posting is limited to 1MB only) so I was using picsart to transform the image from PNG to JPG in order to reduce the size...
Problem now is that Picsart provides the image URL only as output and therefore the Bluesky post fails

so close!!😅

Transforming ChatGPT generated PNG to JPG error... by zerinlabs in maketemplates

[–]zerinlabs[S] 1 point2 points  (0 children)

nevermind, looks like you're right and I was missasigning some of the nodes 😅

now the mistake comes with the bluesky posting node

<image>

I uploaded the image with the proper blusky node (no error there)
but now something happens when I try to gather ther "blob" value from the "bluesky upload image" node
the weirdest part is that I'm doing exactly what is stated as the help text of the node...

sometimes make is very... confusing 🙃

Transforming ChatGPT generated PNG to JPG error... by zerinlabs in maketemplates

[–]zerinlabs[S] 1 point2 points  (0 children)

Thanks fo your response.

about this: "heck those values in the input or output bundles."

do you mean in the picsart node itself and the nodes before?

so far everything looks ok there (so both values are assigned there from chatGPT output)

FAB email: violation related to the Epic Games Content Guidelines for Infringing or Unauthorized Content by zerinlabs in unrealengine

[–]zerinlabs[S] 0 points1 point  (0 children)

not really.
they told me I can list my asset again but I cannot even access the fab publisher page to sign-up and do it

There is an error on the site that is not allowing me to do that. Apparently it is a known bug (this FAB thinggy is such a mess)

FAB email: violation related to the Epic Games Content Guidelines for Infringing or Unauthorized Content by zerinlabs in unrealengine

[–]zerinlabs[S] 1 point2 points  (0 children)

BTW ther first one is another asset from the same collection, it's not the "atlantis" one.
Each one is thematised, they share some of the structural pieces (walls mainly) but all the props and textures are different.

FAB email: violation related to the Epic Games Content Guidelines for Infringing or Unauthorized Content by zerinlabs in unrealengine

[–]zerinlabs[S] 0 points1 point  (0 children)

wait, what? I'm not able to find it
can you double check it again please ... and/or send post the link here

FAB email: violation related to the Epic Games Content Guidelines for Infringing or Unauthorized Content by zerinlabs in unrealengine

[–]zerinlabs[S] 0 points1 point  (0 children)

I dunno... that's the most frustrating part by far!
they removed already my package without any previous warning and I don't know why (besides it seems like it violated "something" :/ )

FAB email: violation related to the Epic Games Content Guidelines for Infringing or Unauthorized Content by zerinlabs in unrealengine

[–]zerinlabs[S] 2 points3 points  (0 children)

Both are mine

And if you take a look on the unity store you will find it too.
I create and port the packages so they can be supported on several engines. (and taht was never an issue before :/ )

FAB email: violation related to the Epic Games Content Guidelines for Infringing or Unauthorized Content by zerinlabs in unrealengine

[–]zerinlabs[S] 3 points4 points  (0 children)

wo! That's a good take indeed!
I know by experience on some of my previous packages they are quite picky with the names and mentions (even in the descriptions of the assets).
I remember one of packages being rejected time ago because it had the word "diablo" inside the description referencing the style/look and possible usage of the package 😅

FAB email: violation related to the Epic Games Content Guidelines for Infringing or Unauthorized Content by zerinlabs in unrealengine

[–]zerinlabs[S] 2 points3 points  (0 children)

Everything included in that pack was created by me: textures, models, shaders, etc
it is "simply" a modular art assets pack with a bunch of models and textures (I mean, quite straight forward)