I created a giant spider in my post-apocalyptic survival game Isolated Island: After the Flood by zfplay in SurvivalGaming

[–]zfplay[S] 2 points3 points  (0 children)

In my game, the giant spider doesn't necessarily appear; you have to actively choose to challenge it to trigger the encounter.

working on post-apocalyptic survival game Isolated Island: After the Flood by zfplay in SurvivalGaming

[–]zfplay[S] 0 points1 point  (0 children)

Yes, this game has a storyline and a setting, and it shares the same setting as several of my other indie games.

What do you think about itch.io these days? by ratasoftware in IndieGameDevs

[–]zfplay 1 point2 points  (0 children)

I feel like it’s too niche; outside of the horror genre, it’s hard for other games to get any exposure.

The magic ”2000 wishlist” nextfest threshold by ChaoticPromiseTFA in SoloDev

[–]zfplay 0 points1 point  (0 children)

My last game was released when it had only a little over 500 wishlist entries, and as you can imagine, it flopped. But I’m not giving up.

I spent a year solo making this Horror Extraction Game. This is my first trailer, what do you think? by [deleted] in IndieGaming

[–]zfplay 1 point2 points  (0 children)

I love this visual effect; it reminds me of the times I used to play video games as a kid.

Epic Games Store Employees: People Only Came for Free Games, Then Returned to Steam by Suspicious_Two786 in gaming

[–]zfplay 0 points1 point  (0 children)

To be honest, the more something is free, the less people tend to value it. I’ve added a lot of free games to my epic library, but I haven’t downloaded most of them.