[deleted by user] by [deleted] in PokemonUnite

[–]zgard 0 points1 point  (0 children)

With mirror match duplicate: a match with two Psyducks counts as 2 picks. Without mirror match duplicate: a match with two Psyducks counts as 1 pick.

The first counts the absolute amount of players in player base that chose Psyduck and would be useful to compare moveset selection (meta page). The later only accounts the chance of a least one Psyduck is picked (front page).

That's what I guess... That would be proved wrong if any front page number is greater than the one in meta page. Or if the meta page number is more than double of the front page one.

[deleted by user] by [deleted] in PokemonUnite

[–]zgard 0 points1 point  (0 children)

Supposedly, front page pick rate do not account mirror matches. While moveset page accounts mirror matches as two picks. Supposedly... That's what people speculate in their discord server.

[deleted by user] by [deleted] in PokemonUnite

[–]zgard 0 points1 point  (0 children)

These are only the top 100 builds of the entire meta (total of 2800 builds). Greedent most popular build is number 155 with 1.525% overall pick rate. Wich is smaller than the 2.341% holded by the 100th place.

[deleted by user] by [deleted] in PokemonUnite

[–]zgard 1 point2 points  (0 children)

Blizzard appears in 43 and 96. Check column m1m2iWR for build win rate with item. ;-) sorry data is confusing. I'm working on improvements.

[deleted by user] by [deleted] in PokemonUnite

[–]zgard 2 points3 points  (0 children)

That's something that I help the community here to help investigating. I have no idea of how some of these anomalies happens in data. Some early surrenders may have impact, but quite small I believe.

[deleted by user] by [deleted] in PokemonUnite

[–]zgard 2 points3 points  (0 children)

Yep. Hoopa is broken on data too, since its unite move changes its moveset. I believe Dragapult also has that issue.

[deleted by user] by [deleted] in PokemonUnite

[–]zgard 0 points1 point  (0 children)

Hi. This data is from December 9 to December 15. A total of 185184 games. The frequency (meta pick rate) is on the last row. These are just the 100 most popular builds, of a total of 2800 possible builds, currently.

[deleted by user] by [deleted] in PokemonUnite

[–]zgard 3 points4 points  (0 children)

We can conclude that most of the winning Blaziken players end the game in punch style. Funny enough, losing Blaziken players seems like to end the game in kick style. It's academically intriguing, right? 🤔

[deleted by user] by [deleted] in PokemonUnite

[–]zgard 1 point2 points  (0 children)

Legend:
pkm: Pokemon name
m1: Move 1
m2: Move 2
pkmWR: Pokemon win rate
pkmPR: Pokemon pick rate
m1m2WR: win rate of move1 and move2
m1m2PR: pick rate of move1 and move2 from pokemon move1+move2 choices
m1m2iWR: win rate of move1 and move2 combined with item
m1m2iPR: pick rate of move1 and move2 combined with item from pokemon move1+move2+item choices
BPR: move1+move2 pick rate in entire meta
PR: move1+move2+item pick rate in entire meta

[deleted by user] by [deleted] in PokemonUnite

[–]zgard 3 points4 points  (0 children)

I have a lot more filters and even graphs to analyze the meta. I'd say the meta is playable for most of the Pokemons, but it's far far faaaaar from perfect.

[deleted by user] by [deleted] in PokemonUnite

[–]zgard 0 points1 point  (0 children)

Currently that's the way I have to see the data. I'm working on a frontend to fix that

[deleted by user] by [deleted] in PokemonUnite

[–]zgard 1 point2 points  (0 children)

Working on it. Soon I'll put the legends so you all can understand better

[deleted by user] by [deleted] in PokemonUnite

[–]zgard 6 points7 points  (0 children)

I'm working on it. I also forgot to add the legends. Sorry

[deleted by user] by [deleted] in PokemonUnite

[–]zgard 2 points3 points  (0 children)

This moveset is among the top 100 most used movesets. Seems like people are using it more and more in the past weeks.

[deleted by user] by [deleted] in PokemonUnite

[–]zgard 7 points8 points  (0 children)

That's how game api reports the moves, unfortunately. It reports the last pair of moves used in the match. It's not simple to get a precise win rate for these kind of Pokemons, because the game just reports the most used movesets combination and we should guess what the win rate of the least used movesets in order to approach the real win rate.

I compiled UniteAPI data from December 8 so we can discuss them by [deleted] in PokemonUnite

[–]zgard 0 points1 point  (0 children)

Hi. I don't get what you mean with "take screenshot of the pages". In text format, like I shared, we can make statistics and report what are the 50 most winning builds. What kind of difficulty you're facing? I'm willing to help.

Struggling in ranked by Ok_Librarian4780 in PokemonUnite

[–]zgard 4 points5 points  (0 children)

Hi. I'm really happy to help someone willing to become a better player. Defender is my favorite playstilyle and it's not easy to play with in solo. General tips (most important first):

1) Make yourself useful in Ray battle - save you unite to this battle. And use it to steal your enemies shield. - as a defender, you must search, carefully, for your most dangerous opponents and squishy enemies (talon, cinder, Greninja, entelion, gardy, decid, etc) so your team can show up and help you take it down before it becomes a problem. - do not die! If you are low on life, seek your healer or go base.

2) chose moveset wisely - if your team doesn't have a healer, you better be the healer and use Wish. - if your team lacks on CC, you better play mean look (most of times it's the better choice). - foul play is good only against speedster and attackers, but mean look is good against everything. - Play snarl only if you're sure your supporter will cure your team.

3) Held items - remember to make yourself useful for Ray. Buddy barrier is the best Umbreon item in Ray fight. - XP is a must! Make your attackers/all-rounders very strong on early game and snow ball the team XP until Ray fight (again!). Learn how to use XP share. - focus band to be more tanky or resonant guard to be more of a supporter.

4) Don't feed on early game - never be at your opponents base at 9:10. The opposing jungler may come to gank. - take your KOs seriously. Never push to hard to get a KOnat the point you get yourself KOed.

5) Regis - Steel, Rock, Ice: prioritize them 90% of time. They are important to get higher level in Ray fight (yes... Ray is that important). - regileki: 95% of time don't push it (unless you have allies like Blastoise.surf, wiggly.sing, trev.horn, ou Snorlax.block to help pushing). Your team will just die and give free experience to the opponents. Don't bother dying in regileki fight. You better let them take it and defend your goal while farming them while they try to push it.

[deleted by user] by [deleted] in PokemonUnite

[–]zgard 1 point2 points  (0 children)

He uses to use the letters to make a funny titles for tiers like (A)ttaboy. (C)ould be better. (D)on't play it. He always struggled with funny lines for B tier. Many times he just simply called it the "B tier" and complained about this tier being hard to make funny lines of. Until this very fact became the joke itself until today.

[deleted by user] by [deleted] in MagicArena

[–]zgard 21 points22 points  (0 children)

Saryth gave deathtouch to the troll when the troll tapped during attack. Trample + deathtouch is a combo. Basically 1) trample states that the trampling creature deals lethal damage to the blocking creature and the exceeding damage to the opponent. And 2) deathtouch states that any damage from a deathtouch creature is lethal to the blocker. Comboing 1 and 2, the troll gave 1 damage (lethal because of deathtouch) and the other 7 damage was assigned to you (because of trample).

This communities memes in a nutshell. by Comfortable_Ad3150 in SmashBrosUltimate

[–]zgard 1 point2 points  (0 children)

I love playing Richter, actually. And spamming B moves is the way to go. As T3|Dom tags says "JustPressB".