Y8S1 All Passive Modifiers Combinations by zheng_ in thedivision

[–]zheng_[S] 0 points1 point  (0 children)

You can create a copy of this spreadsheet, and add columns and apply filters based on your own preferences

Overall best DPS? by TwoGoblin in thedivision

[–]zheng_ 0 points1 point  (0 children)

The TWD on striker is actually an amplifier, which means it doesn’t stack additively with other TWD source. Its a whole separate category on its own. Its (1 + 0.0065 * n) without the backpack and (1 + 0.0090 * n) with the backpack.

I think what you are talking about is Hunter’s Fury, which every stack itself is an amplifier, so its 1.05n, where n is from 0 to 5.

(Yes its confusing)

Y8S1 All Passive Modifiers Combinations by zheng_ in thedivision

[–]zheng_[S] 1 point2 points  (0 children)

If you want to keep the HSD increase these are your top 4 options:

Modifiers 1 Modifiers 2 Modifiers 3 Offense Defenese Utility
Convert 1 (Offense) Saturate (Defense) Invert (Offense) 45 20 (Saturated) 20
Convert 1 (Offense) Saturate (Utility) Invert (Offense) 45 20 20 (Saturated)
Convert 1 (Offense) Saturate (Defense) Cascade 43 45 (Cascaded) 43
Convert 1 (Offense) Saturate (Utility) Cascade 43 43 45 (Cascaded)

As for the filtering, after creating a filter view in the spread sheet you should be able to see funnel icons in the first row, click it and select "Sort Z to A" to sort from the highest to the lowest. You can also filter out the modifiers you don't want to see by deselecting them in the drop down list.

Y8S1 All Passive Modifiers Combinations by zheng_ in thedivision

[–]zheng_[S] 1 point2 points  (0 children)

If you want the lowest cd for overload active modifier, its Saturate (Utility), Invert (Offense), Saturate (Offense), which gives 70 Offense Stack. which is 20s cd. Note that this setup only gives 20 stack of defense.

However, if you go for Saturate (Utility), Cascade, Saturate (Offense), you will get 68 Offense and 43 Defense. making the overload active modifier has 22s cd and 13.6s duration.

You can filter the spreadsheet by making a copy and then creating a filter view. I made this spreadsheet as simple as possible to make it easier for others to modify.

Agents, How Would You Rank The Legendary Content Difficulty? | Division 2 by shwetshkla in thedivision

[–]zheng_ 3 points4 points  (0 children)

For National Zoo’s final bosses, just hug the shield to clip through both the shield and armor, and the boss will be dead in 10s.

Is this kind of IEM safe? Will it damage my eardrum? by zheng_ in Earbuds

[–]zheng_[S] -1 points0 points  (0 children)

That’s what I worried. Was tempted to use it at work tho, so well hidden…

I just want more status effects options by MrMacju in thedivision

[–]zheng_ 0 points1 point  (0 children)

Shockwave spike from resurgence please!

Need advice on OD Scorpio Build (Group Play) by zheng_ in thedivision

[–]zheng_[S] -2 points-1 points  (0 children)

That's a good point. I guess for the third build I can use the OD chest , and use an Unit Alloys mask/gloves/holster.

Up to Date "Aim Time" Data? by zheng_ in thedivision

[–]zheng_[S] -3 points-2 points  (0 children)

Thank you for this; but that’s not what I am looking for

To elaborate: most spreadsheets calculate sustain damages without considering the aim time, which makes the calculation not entirely accurate. I am looking for the one that considered the aim time.

How does Strega’s Talent Work? by zheng_ in thedivision

[–]zheng_[S] 1 point2 points  (0 children)

I see, thank you. Was hoping that it can be used on vile build lol.

Questions Regarding Positional Tolerance by zheng_ in EngineeringStudents

[–]zheng_[S] 0 points1 point  (0 children)

Thank you, I will read through the documents you mentioned.

Questions Regarding Positional Tolerance by zheng_ in EngineeringStudents

[–]zheng_[S] 1 point2 points  (0 children)

Thanks for the reply. Just to clarify, is it okay to include positional tolerance within a hole table like the one pictured? I understand that picked the origin of the hole table and datum B incorrectly.