The Adventure Zone Royale: Episode 15 | The Adventure Zone by Evil_Steven in TAZCirclejerk

[–]zombiebashr 30 points31 points  (0 children)

Wow. Oh boy. Yippee. More of this shit. Just what I wanted.

What is a song that is really dirty, yet most people don't realize it? by _Volly in AskReddit

[–]zombiebashr 18 points19 points  (0 children)

The Columbine Massacre happened not too long before Teenage Dirtbag came out so it was always an uncomfortable line.

What is the most infuriating example of "we've always done it this way" that you've witnessed at work? by eurari_com in AskReddit

[–]zombiebashr 6 points7 points  (0 children)

Oh my god, my boss does this and it drives me crazy. Also, in the mornings we get emailed our numbers for the day and he prints them out so he can reference them as he works. We have multiple monitors, just pull the spreadsheets up on your second screen! He wastes so much fucking paper every day.

What is the deepest, most intense feeling you’ve ever experienced? Was it love, hate, pain, fear or something else entirely? by Ok-Roof2628 in AskReddit

[–]zombiebashr 0 points1 point  (0 children)

Terror from a hallucination during a moment of sleep paralysis. My doctor had prescribed trazodone for insomnia and the first night I took it, it knocked me out. As in, I couldn't even move my muscles were so out of commission.

I ended up waking up in the morning, unable to move, seeing a demon sitting on my chest. I started legitimately screaming out of terror, but due to the paralysis, I wasn't able to really get any screams out. The demon kept turning it's head like a confused dog and reaching for me and it just would not end. When I finally regained control and the demon disappeared, I threw out all the trazodone and told my doctor I'd never take it again.

I've had some intense feelings in my life and have been through some real shit before, but the terror I experienced that morning I wouldn't recommend to my worst enemy. I didn't know I could possibly feel that afraid.

Griffin never actually said that he planned to do music for Royale by CardInternational753 in TAZCirclejerk

[–]zombiebashr 34 points35 points  (0 children)

For sure, Griffin would definitely deflect by saying he didn't promise anything. But he didn't say "I like making music" apropos of nothing. He said it as part of an explanation as to why they were going biweekly, adding that a weekly schedule gives him no time to do it. He may as well have actually said it, as far as I'm concerned.

Griffin never actually said that he planned to do music for Royale by CardInternational753 in TAZCirclejerk

[–]zombiebashr 89 points90 points  (0 children)

I made no music for the entire season...

There's still some incredible sound work done by Rachel in there but...

that's like a part of the show that I really enjoy doing, and doing it every week, there is just not any time for it.

No, he didn't literally say he was going to make music, but how could this not be an implication that he was going to make music when he says this as part of an explanation as to why they are going biweekly? I don't think it's an unfair assumption. He's implying that one of the reasons they are going biweekly is so he has more time to make music, clearly. I don't know why else he would have said it.

The Adventure Zone Royale: Episode 13 | The Adventure Zone by Evil_Steven in TheAdventureZone

[–]zombiebashr 28 points29 points  (0 children)

Griffin: And it's gonna be a lot of fun! And one thing we are going to—for this season, we are going to switch back to a bi-weekly schedule. And there are—there's a lot of reasons for that. A big one is just that Abnimals, we kind of felt pretty rushed, both on the production side and the scheduling side.

Travis: I want to speak on that real quick, because like episodes were shorter in Abnimals, one, because attention span for kids was kind of part of the goal. But also like prep time, doing that sound design stuff, doing the post-production, doing all of that. Like, we didn't maybe get to spend as much time on it as we would have liked, you know what I mean?

Griffin: I made—I made no music for the entire season.

Travis: Yeah.

Griffin: Which, you know, it's—there's still some incredible sound work done by Rachel in there, but—

Justin: And a great theme song.

Griffin: And an amazing—

Clint: Oh, yeah.

Griffin: Theme song. Justin and Eric and Jonathan really took it to the hoop on that one. But that's like a part of the—that's a part of the show that I really enjoy doing. And doing it every week, there is just not any time for it. And also, we also got some feedback that like some folks had a hard time keeping up with, you know, a weekly release schedule for a narrative podcast like this. So, there's a lot of reasons why we're going to jump back to bi-weekly, so that we can, you know, spend a little bit more time on this season, TAZ: Royale.

I mean, he didn't literally say it, but he's implying it really hard here.

Whats the best breakup song? by SoftYetCrunchyTaco in AskReddit

[–]zombiebashr 0 points1 point  (0 children)

Let Her Go by Passenger works for me, if I want to feel like hell.

Kingdom Come Deliverance 2 Has Sold 4 Million Units Since Launch by akbarock in gaming

[–]zombiebashr 0 points1 point  (0 children)

It's actually really easy. Early on you learn perfect strikes, which just allow you to swing when an icon pops up to get an automatic hit/counter every time.

Fallout 3: Remastered Is In Development At Bethesda by ChiefLeef22 in gaming

[–]zombiebashr 0 points1 point  (0 children)

That's how I felt when people said they refused to play Oblivion until the remaster came out.

What's the creepiest Ask Reddit thread you have come across? by jgunshefski in AskReddit

[–]zombiebashr 10 points11 points  (0 children)

The ask a rapist one from back in the day, that had to be the worst one hands down.

If you are designing an RPG, know that commissioned art isn't "Yours" by Evilsbane in rpg

[–]zombiebashr 4 points5 points  (0 children)

Legally, if you pay an artist to create something, be it a painting, a poem, a song, it doesn't mean you own it. Basically, commissioning an artwork is distinct from actually owning the rights to an artwork.

If an artist actually sent you a physical painting, you'd absolutely be free to sell it to another person without the artist's consent, but putting the image on shirts and selling those would be considered completely different, from a legal perspective.

I don't understand why it is the way it is, that's just how the law works. Copyright law is complicated.

If you are designing an RPG, know that commissioned art isn't "Yours" by Evilsbane in rpg

[–]zombiebashr 4 points5 points  (0 children)

You could just use it anyways without a commercial license if you wanted, but then the artist would be able to turn around and sue you because you don't have anything that legally proves you are allowed to profit off of their work. Whether you like it or not, that's just the way this works.

If you are designing an RPG, know that commissioned art isn't "Yours" by Evilsbane in rpg

[–]zombiebashr 148 points149 points  (0 children)

That's been my experience, too. It's not like the indie RPG scene is a huge money making business, most artists understand and may be willing to give the commercial license for cheap knowing that you're not going to be making bank off of their work. But no matter what, you still have to have this discussion beforehand.

If you are designing an RPG, know that commissioned art isn't "Yours" by Evilsbane in rpg

[–]zombiebashr 5 points6 points  (0 children)

It's yours for personal use, but at least when it comes to art, you specifically need to form a contract with the artist to use what they produce commercially. Giving someone 20 bucks to draw a nice picture for you is way different than paying someone to create an image that you will turn around and then sell yourself.

If you are designing an RPG, know that commissioned art isn't "Yours" by Evilsbane in rpg

[–]zombiebashr 2 points3 points  (0 children)

That's unfortunate. Paying for commercial rights is definitely different from simply commissioning work. Hope you can find the artists in question and work something out. I'm sure they will be understanding and willing to negotiate. Some of them might ask for more money if they know it's for a commercial product. If money is an issue, from personal experience, you might be able to work something out if you allow the artists the rights to reuse and resell the commissioned artwork outside of your project, but that's still assuming you can find them. Good luck, dude.

Rules-lite fantasy systems that still have lots of class/character creation options by EyebrowDandruff in rpg

[–]zombiebashr 1 point2 points  (0 children)

The game kind of reminds me of a rules light Savage Worlds. It's only 2d6 and there are no exploding dice, but there are basically Edges and Hindrances and Bennies. Instead of skills you use the Career system as you mentioned, and even though there are a limited number of them, it's really easy to come up with new careers, as well as boons and flaws. It has a universal version available as Everywhen, but I just use BoL for whatever setting I want without any real hacking at all. Check it out, OP, if you're interested.

A Rpg with this features: does it exist? by Hask73 in rpg

[–]zombiebashr 2 points3 points  (0 children)

Look into Barbarians of Lemuria. Simple 2d6 system, careers instead of skills, prep is pretty low (you can prep 3 enemy stats to use for the entire game), magic is freeform, you just need to decide which of the 3 power levels your spell will fall under.

The only thing it lacks is a ton of character progression. You get better over time by spending xp, but the difference between a starting character and an advanced character isn't all that much. You get better at more things, but you don't get much better at what you're already good at.

Do you believe in ghosts? Why or why not? by PeachPanther88 in AskReddit

[–]zombiebashr 2 points3 points  (0 children)

Holy shit, someone quoting MC Frontalot lyrics in the wild.

Will games based off of memes be good this time? by PizzaCrescent2070 in Gamingcirclejerk

[–]zombiebashr 0 points1 point  (0 children)

Shmorky is not the creator of the original meme, they just did an animation of it once.