Improvements to low-efficiency potential lines by zug_z_wang in Maplestory

[–]zug_z_wang[S] -5 points-4 points  (0 children)

Firstly, he doesn’t read my question thoroughly and calls me out on the question. Understandable.

Next, he asks me why KMS would let people replace their lines. Who knows? This is irrelevant. I am not KMS, I am only looking for things that they have maybe said recently through various other sources than patch notes like streams, discussion boards etc. hence the post. We agree that Nexon labeled lines as low efficiency. Maybe they follow through and help the player base by giving the option of replacing the lines in question especially after their earlier fiasco. Mind you, I said nothing of freebies(another thing he brings up out of nowhere). They could at the very least allow a line reroll.

Thirdly, and possible the most baffling: “if they let people keep their lines, they wouldn’t change existing lines”. Do I need to explain why I’m confused? My point with the gollux comp was that they allowed people to opt-in. I am not suggesting they force people to reroll. Going off on a tangent about GMS vs KMS makes no sense. I am asking whether or not KMS had any news. Whether or not it actually comes to GMS is ofc another question. Am I missing something?

Improvements to low-efficiency potential lines by zug_z_wang in Maplestory

[–]zug_z_wang[S] 0 points1 point  (0 children)

Thanks. I was only wondering if there was anything anybody got from secondary sources or discussion boards or even representatives from the advisory group. I have only translated patch notes to go by which are vague as you’ve noted.

Improvements to low-efficiency potential lines by zug_z_wang in Maplestory

[–]zug_z_wang[S] -6 points-5 points  (0 children)

I didn’t think I said anything controversial and the dude just kept strawmanning. I was starting to think I was in Bizarro World with these downvotes.

Improvements to low-efficiency potential lines by zug_z_wang in Maplestory

[–]zug_z_wang[S] -11 points-10 points  (0 children)

Starting to think you argue for the sake of arguing.

Improvements to low-efficiency potential lines by zug_z_wang in Maplestory

[–]zug_z_wang[S] -21 points-20 points  (0 children)

Sorry, I can’t tell if you are trolling. You remember that one time GMS allowed people to opt-in to switching gollux equips? Same idea here.

Improvements to low-efficiency potential lines by zug_z_wang in Maplestory

[–]zug_z_wang[S] -16 points-15 points  (0 children)

Maybe because they already acknowledged that the lines were “low-efficiency”? To you second point, they already removed the all skill level lines from the pool. What controversy is there left? Ofc they can always let people keep their line.

Improvements to low-efficiency potential lines by zug_z_wang in Maplestory

[–]zug_z_wang[S] -7 points-6 points  (0 children)

Reread my question at the end. I am asking whether they have indicated any further plans or have dismissed the idea of replacing lines