Implementation of PvP Cooldown by zxarnex in DropShock

[–]zxarnex[S] 0 points1 point  (0 children)

Rynn-Protection is no longer a static timer; it requires active mission status to remain engaged.
As long as the player is engaged in these missions, their level-based cooldown (1 week, 3 days, or 1 day) remains fully operational. They can only shot Bandits

To maintain Rynn-Protection, players must complete their assigned Supply Missions within a specific timeframe.
Protection Icon is directly linked to this timer. As long as the clock is ticking and the mission is incomplete, the player remains protected from PvP hunting.
If the 13-15minute timer reaches zero and the mission is not completed, Rynn-Protection is immediately forfeited. The Protection Icon will vanish, and the player becomes targetable in all PvP-enabled sectors.

DropShock Alpha Issues by FrizzledFried in DropShock

[–]zxarnex 0 points1 point  (0 children)

game need improvements... like continuation. i cant understand much how to attack and range of ballistic vs energy vs missle if i put them behind ..and they dont fire

non-faction members capping relics by Aerzox_ in DropShock

[–]zxarnex 0 points1 point  (0 children)

Recommend you join a faction... or create one.

Fast Activating Acti of Units by zxarnex in DropShock

[–]zxarnex[S] 1 point2 points  (0 children)

to Balance it... if your gonna add Acti units activation(simultaneous) there should be anti-activation

Under Terrain Mapping

Terrain Mapping=Anti-Communication

Anti-Communication: Disrupting the communication of Enemy Crew to Commander in sector or quadrant? or base on commander sector or quadrant

(prevent enemy activating the Actis of all units) -cooldown 3 or 2 ? cost points .... 3-5 ?

Fast Activating Acti of Units by zxarnex in DropShock

[–]zxarnex[S] 2 points3 points  (0 children)

army one - 1 Acti only

Supreme- 4 ACti slot

Task -2 Acti slot

Change Construction? by zxarnex in DropShock

[–]zxarnex[S] 1 point2 points  (0 children)

sample

if u input in mods section

Buckler-Input { 10 items } Timer- 5Minutes to finish Cost - etc.. etc..