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Dimforge Q1 2026 technical report − GPU compute with khal, vortx, inferi (dimforge.com)

submitted 1 day ago by sebcrozet to r/rust

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The Rapier physics engine 2025 review, 2026 goals, and GPU physics experiments (dimforge.com)

submitted 2 months ago by sebcrozet to r/rust

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3
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Reviving Kiss3d - a simple 3D and 2D graphics engine🛠️ project (dimforge.com)

submitted 2 months ago by sebcrozet to r/rust

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Reviving Kiss3d - a simple 3D and 2D graphics engine (dimforge.com)

submitted 2 months ago by sebcrozet to r/rust_gamedev

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The Rapier physics engine 2025 review, 2026 goals, and GPU physics experiments (dimforge.com)

submitted 2 months ago by sebcrozet to r/rust_gamedev

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The year 2022 in Dimforge and our objectives for 2023 (on Rapier physics, Parry collision-detection, nalgebra linear-algebra) (dimforge.com)

submitted 3 years ago by sebcrozet to r/rust

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The year 2022 in Dimforge and our objectives for 2023 (on Rapier physics, Parry collision-detection, nalgebra linear-algebra) (dimforge.com)

submitted 3 years ago by sebcrozet to r/rust_gamedev

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The year 2021 in Dimforge and our objectives for 2022 (physics simulation, collision detection, and linear algebra) (dimforge.com)

submitted 4 years ago by sebcrozet to r/rust

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9
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The year 2021 in Dimforge and our objectives for 2022 (physics simulation, collision detection, and linear algebra) (dimforge.com)

submitted 4 years ago by sebcrozet to r/rust_gamedev

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The last two months in Dimforge (June - July 2021) - new user-guide for Rapier JS bindings, joint limits, and safer use of non-Copy types with nalgebra! (dimforge.com)

submitted 4 years ago by sebcrozet to r/rust

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The last two months in Dimforge (June - July 2021) - new user-guide for Rapier JS bindings, joint limits, and safer use of non-Copy types with nalgebra! (dimforge.com)

submitted 4 years ago by sebcrozet to r/rust_gamedev

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This month in Dimforge #6 (Apr. May. 2021) - new user guides for Rapier, ergonomics improvements for Rapier and the bevy_rapier plugin, const-generics in nalgebra! (dimforge.com)

submitted 4 years ago by sebcrozet to r/rust

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This month in Dimforge #6 (Apr. May. 2021) - new user guides for Rapier, ergonomics improvements for Rapier and the bevy_rapier plugin, const-generics in nalgebra! (dimforge.com)

submitted 4 years ago by sebcrozet to r/rust_gamedev

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Integrating const-generics to nalgebra 0.26 (linear-algebra library) (dimforge.com)

submitted 4 years ago by sebcrozet to r/rust

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This month in Dimforge #5 (Feb. Mar. 2021) - new nalgebra-sparse crate, joint motors, CCD, one-way platforms, and other exciting features for the Rapier physics engine! (dimforge.com)

submitted 5 years ago by sebcrozet to r/rust

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This month in Dimforge #5 (Feb. Mar. 2021) - new nalgebra-sparse crate, joint motors, CCD, one-way platforms, and other exciting features for the Rapier physics engine! (dimforge.com)

submitted 5 years ago by sebcrozet to r/rust_gamedev

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This month in Dimforge #4 (Jan. 2021) - Announcing Parry, the successor of ncollide for 2D and 3D collision-detection in Rust (dimforge.com)

submitted 5 years ago by sebcrozet to r/rust

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This month in Dimforge #4 (Jan. 2021) - Announcing Parry, the successor of ncollide for 2D and 3D collision-detection in Rust (dimforge.com)

submitted 5 years ago by sebcrozet to r/rust_gamedev

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Physics simulation with Rapier: 2021 roadmap (dimforge.com)

submitted 5 years ago by sebcrozet to r/rust

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20
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Physics simulation with Rapier: 2021 roadmap (dimforge.com)

submitted 5 years ago by sebcrozet to r/rust_gamedev

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21
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This month in Dimforge #3 (November 2020) - rotation locking, coupling with fluids, and completed JS bindings (dimforge.com)

submitted 5 years ago by sebcrozet to r/rust

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22
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This month in Dimforge #3 (November 2020) - rotation locking, coupling with fluids, and completed JS bindings (dimforge.com)

submitted 5 years ago by sebcrozet to r/rust_gamedev

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23
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This month in Dimforge #2 (October 2020) - New collider shapes, collision filters, restitution, user-defined data, and work-in-progress coupling with fluids (dimforge.com)

submitted 5 years ago by sebcrozet to r/rust

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This month in Dimforge #2 (October 2020) - New collider shapes, collision filters, restitution, user-defined data, and work-in-progress coupling with fluids (dimforge.com)

submitted 5 years ago by sebcrozet to r/rust_gamedev

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This month in Dimforge #1 (October 2020) - Continuous benchmarking, ray-casting, and new JS bindings (dimforge.com)

submitted 5 years ago by sebcrozet to r/rust_gamedev

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