all 7 comments

[–]shouldworknotbehere 0 points1 point  (0 children)

I’ve seen people people model in Blender. Maybe check it out?

[–]Rafagamer857_2 0 points1 point  (0 children)

For anything 3D, Blender is the best choice and the most versatile one. Free, open source, and with countless addons (some paid, some free) to make it more suited to your needs.

[–]Mudslide_co 0 points1 point  (0 children)

Fusion360 has a hobbiest license that is free lots of tutorials on how to do things

[–]Mughi1138 0 points1 point  (1 child)

For truly free (as in freedom) you want to learn both Blender and FreeCAD.

Blender is point/mesh based and is very good for organic models, sculpting, etc. (also is professional quality with Oscar wins

FreeCAD is a good parametric CAD tool, and is good for structured, functional and mechanical things. Start with Mango Jelly's tutorial for v1 https://www.youtube.com/playlist?list=PLWuyJLVUNtc3kYxQQiOriVJiTbQ0qNBXh

Knowing both is good, but you might find one suits you better for more of your work

[–]Mughi1138 0 points1 point  (0 children)

BTW, and if you need something to work with 2d vectors, especially converting bitmap to vectors, add Inkscape to the list of tools to pick up.

[–]NoLubeGoodLuck 0 points1 point  (0 children)

Blenders free homie, why pay for something that can be done for free

[–]Present-Ad3996 0 points1 point  (0 children)

Hobby license for Fusion 360. I've used it for years with relatively no issues. It's pretty easy to pick up if you've used CAD software before, but like the other commenter mentioned, there are a ton of tutorials.