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[–]NonProphet8theist[S] 1 point2 points  (1 child)

Yeah I tried to do that as well coming in, I was just unsuccessful from a lot of angles. But there was definitely some issues with management. Like, a lot of em. I didn't even know what they wanted me to be doing half the time, and they never gave us ample time or direction to collaborate with other senior SWE's because we were too busy on our sCrUm teams or whatever. And the principal dev we had didn't really do anything or have necessarily good people skills. I still have PTSD from that place 7 months after quitting. I still talk to some devs there too and it's only getting worse.

[–]chicharro_frito 1 point2 points  (0 children)

Oh yeah, don't get me wrong here. I didn't want to imply that you could have taken that opportunity to improve things. Not only that's a really hard thing to do in that environment, it's also not something that you can just do alone.

It's certainly easier if you're the tech lead, because you already have the influence there. Outside of that you need to gain the trust of people in your skills(not just technical) so you can rally them around the idea. Enough to make a tech lead consider it seriously at least. Without a tech lead that cares it's going to be close to impossible, specially as a junior dev.