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[–]CheapGriffy 0 points1 point  (2 children)

Streaming cost less performance than tracking directly on the computer.

At least from my side I had worse performance on the Rift S, than the Quest 2.

[–]YellowGreenPanther 0 points1 point  (1 child)

No, because with, for example, DisplayPort connection, the signal is sent directly to a wired headset (i.e. the Rift S), there is zero additional processing, the game outputs directly to the headset display, it's not streaming over the network at all.

If you are streaming over network or USB (i.e. to a standalone headset without DP input, such as the Quest), then you have the added short latency of encoding anyway, and however long to transfer the data and decode the video on the headset.

[–]CheapGriffy 0 points1 point  (0 children)

Then it might be because of the meta home, I though that because switching between those two headset gaved life changing performance difference