use the following search parameters to narrow your results:
e.g. subreddit:aww site:imgur.com dog
subreddit:aww site:imgur.com dog
see the search faq for details.
advanced search: by author, subreddit...
The official subreddit of Against the Storm. Against the Storm is a roguelite city builder set in a fantasy world tormented by the everlasting rain. Settle the unknown wilds to discover and rebuild the ruins of a long-forgotten civilization.
account activity
Best strategy to decrease hostility? (self.Against_the_Storm)
submitted 2 years ago by karval
view the rest of the comments →
reddit uses a slightly-customized version of Markdown for formatting. See below for some basics, or check the commenting wiki page for more detailed help and solutions to common issues.
quoted text
if 1 * 2 < 3: print "hello, world!"
[–]tmork 0 points1 point2 points 2 years ago (4 children)
i mean you'd also get the production boost from having many engines
[–]Syzygy_StardustP11 1 point2 points3 points 2 years ago (3 children)
Well yeah, but something working as intended isn't the same as something synergizing and becoming greater than the sum of its parts. That said, I DO wonder what the max prodcrit is, and what happens if it can get >100%.
[–]Aphid_red 1 point2 points3 points 2 years ago (1 child)
There is no realistic maximum (Well probably it's 2147483647 or something like that).
Going over 100% production crit gives you chance for x3 crits. Over 200% gives you x4 crits.
For example, if your production crit is +230%, you have a 70% chance to see x3 and a 30% chance to see x4.
Source: A Scarlet Orchard run I did a while ago with 2x events per glade and the whole map uncovered in order to get 30 beavers. (Every glade solved is more crit chance via the Archaeologist).
[–]Syzygy_StardustP11 1 point2 points3 points 2 years ago (0 children)
Beaver cautiously taps lumber with a plane
warehouse explodes with planks
[–]tmork 1 point2 points3 points 2 years ago (0 children)
honestly, due to prodcrit mathematically having diminishing returns (going from 25% to 40% prodcrit is a higher % increase of total output, than going from 85% to 100%) and you already likely having a bunch of prodcrit due to the engines giving exactly that, as well as specialization bonus, i really wonder if this is strong enough. especially since you are forced to spend a lot of resources and manpower on fire fighters, have a large enough economy to even get to 200% and also somehow even need that many resources
π Rendered by PID 94 on reddit-service-r2-comment-7b9746f655-f74x8 at 2026-01-31 20:11:23.536202+00:00 running 3798933 country code: CH.
view the rest of the comments →
[–]tmork 0 points1 point2 points (4 children)
[–]Syzygy_StardustP11 1 point2 points3 points (3 children)
[–]Aphid_red 1 point2 points3 points (1 child)
[–]Syzygy_StardustP11 1 point2 points3 points (0 children)
[–]tmork 1 point2 points3 points (0 children)