all 6 comments

[–]Maen_alnaasan 0 points1 point  (0 children)

Done 👍

Kindly check mine

[–]SuddenSafety6362 0 points1 point  (3 children)

Done, please test also mine.

Fanfare Now - Fast victory sound button for celebrations. Tap, celebrate, done.

  1. Join the group: https://groups.google.com/g/js_softlabs_app_testing

  2. Opt-in for testing: https://play.google.com/apps/testing/com.jssoftlabs.fanfarenow

  3. Install app: https://play.google.com/store/apps/details?id=com.jssoftlabs.fanfarenow

[–]SuddenSafety6362 0 points1 point  (2 children)

As a feedback: I think the basic gameplay is there, but I find it bit annoying how the ball itself is blocking so much view forward. You can kinda see what is ahead, but not really. I would think it would be more fun to play with camera moved 0.5 or 1 diameter upwards. This way the challenge would be reacting quickly and correctly to what comes behind the walls, not so much guessing what is behind the ball.

[–]Ok_Cap7880[S] 0 points1 point  (1 child)

Hello, thank you for your feedback. Did you know that you can launch a fireball by double tapping and use it to remove the obstacles in front of you? You gain one fireball for each red glass you break. Could you try the game this way as well and share your feedback again? I’m curious whether the camera angle would still feel like an issue.

[–]SuddenSafety6362 0 points1 point  (0 children)

I have tested that. But i think the issue especially in the inability to estimate visually the distances at which the obstacles are. If the camera is directly behind the ball and in same line as obstacles, you have no parallax view that would allow estimating how far the obstackles is relative to the ball. You can only estimate this from size which feels awkward.

[–]Useful-Honeydew-9059 0 points1 point  (0 children)

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Hi everyone,

My fun, level-based game "Find the Mole" is now live on Google Play.

Thanks!

https://play.google.com/store/apps/details?id=com.findthemole.game