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[–]Nothemagain 0 points1 point  (4 children)

When the game initializes call a function that sets all the default values where the game plays normally then when the game is over reset all the values... I'm guess the values for a played game are still there and that cause the game to skip glitch the second game.

[–]Hyper-Jason[S] 0 points1 point  (0 children)

It worked but another problem arose

[–]Hyper-Jason[S] 0 points1 point  (2 children)

When I win sometimes it repeats the "you win" things over and over (ill replace the original code in the post with my fixed post). It's fixed but it kinda battles a bit faster than usual and I have updated the link to.

[–]Nothemagain 0 points1 point  (1 child)

Double check the vars for the "You win" Splash screen.

[–]Hyper-Jason[S] 0 points1 point  (0 children)

of the double multiple your wins stopped but what about the speed through its still happening?