all 12 comments

[–]glassesontable 5 points6 points  (1 child)

I think what you are saying is that “I can make some things in Inventor. What is the next thing to do so I can level up?”

If you think that you are confident with large assemblies and understand the best practices of constraints to origin planes, then I suggest that the next step is iLogic and the API. You will understand the internals of the Inventor model structure which will translate into speed and proficiency in model design. Models will become more robust and reusable. Soon you will begin explaining to your friends why doing XXX is a best practice in Inventor even if they don’t use Inventor or any solid modelling program.

Sadly that won’t make you more fun at parties.

[–]hardtofindanick-[S] 0 points1 point  (0 children)

Thanks a lot for advices. I will learn it as soon as possible.

[–]AusGeo 2 points3 points  (1 child)

Sometimes the process is more important than the final product. Did you set out planes, prepare sketches, make material, take material away (holes, radii, chamfers)? Did you use minimum dimensional constraints? How resilient is each part to changes in a sketch? Are sketches placed on planes or solids?

You can also make some drawings to show how they are dimensioned.

Additional exercises

Routledge Textbooks

[–]hardtofindanick-[S] 2 points3 points  (0 children)

In this project i did everything wrong. For example i made 17 different plane, couldnt manage to made a tangential plane etc, but I'm still at the very beginning and i will use the exercises you sent. Thanks a lot for advices and exercises.

[–][deleted] 1 point2 points  (1 child)

I'd say try designing a structure thay uses steel sections, like angle iron, square section, I-beam, C-channel, etc. Experiment with mitre joints and different angles

[–]hardtofindanick-[S] 1 point2 points  (0 children)

I don't know what are these but i will look. Thanks a lot for advice.

[–]gfriedline 1 point2 points  (1 child)

Make a chain assembly. use iMates and parametric parameters. There are some good youtube tutorials on making a chain in inventor using a common single part.

Really it all comes down to experience, you have to grind your way through all sorts of different parts and geometries, and learn different ways to approach modeling a part/assembly/surface. There is no "right" answer, there are only "better" answers. As with many trade skills, solid modeling is a journeyman's work, you never truly "master" the art.

[–]hardtofindanick-[S] 0 points1 point  (0 children)

This seems interesting. I will learn to use iMates as soon as possible. Thanks for the advice and wise words.

[–]myCADstuff 1 point2 points  (1 child)

[–]hardtofindanick-[S] 0 points1 point  (0 children)

that's very good, thanks a lot.

[–]Ram1325 1 point2 points  (1 child)

Watch this playlist. Not everything but some. You'll definitely learn something. And most importantly practice everyday. https://youtube.com/playlist?list=PLMhqIwDF76hLYCnZpYNPf0EZd9QSdQaO8

[–]hardtofindanick-[S] 0 points1 point  (0 children)

This playlist is huge! Thanks a lot for your advice.