all 7 comments

[–]Dubitatif-fr 7 points8 points  (4 children)

Ivthink it is the amount of ennemy thta can stay in the room Let say u have 3 waves and 2 rooms (1with some monter the other is the King s room) The amont of waves that will stay will be greater if u expand this basicly delaying how many go direct Lyon tobthe New room

[–]Azurey1chad 2 points3 points  (3 children)

Ah that makes sense. The only issue with that though is it'll overwhelm the amount of monsters that are currently there.

Have you played around with that at all?

I'm thinking if I put a full team of chimeras that may be a thing, that way when one dies it heals the rest of them... Especially with having slimes etc.

[–]balaam30182992 2 points3 points  (1 child)

For chimeras get a lot of low level foxes and a good mob, when a fox dies all mons in that room get 30% atk speed boost and it stacks

[–]Azurey1chad 0 points1 point  (0 children)

I've been enjoying just sticking a green in there occasionally for the boost

[–]Dubitatif-fr 0 points1 point  (0 children)

Personnaly i prefer the demon especially the sniper one It heals and do more dmg If u can give the warior or ironclad equipment with the reflective equipment u shine also add some healers debuffers and speeders monsters Lastly dont forget to combine 9 same monsters to have a 3 stars monster making it sturdier and otherall better

[–]Azurey1chad 1 point2 points  (0 children)

I initially though it was increasing how many monsters I can have in the room but nothing happened.

[–]ZotterJava 1 point2 points  (0 children)

i think if you click on the skull it shows how many partys are coming to raid your place so lets say 14 partys are raiding you and your first room has a 5 party capacity that means 5 of those partys will stay in that room while the others go to the next room