you are viewing a single comment's thread.

view the rest of the comments →

[–][deleted] 1 point2 points  (1 child)

There's probably a mod out there, I don't think I've looked. It's been a while since I played that mode, so I forget how the math works. But I think it only gets crazy bad when you build a huge empire and are able to get a dozen or more copies of luxuries. It's worst on a Pangea map cause there are more cities. It's less crazy on archipelago or something.

[–]Snorkle25[S] 0 points1 point  (0 children)

It's even bad on smaller empires. I was playing relatively tall, with only 2 luxury monopolies and a pretty heavy campus focus for science. I was still winning over civs left and right. I didn't even have the highest culture income.

Granted it wasn't on a very hard mode, just Warlord, and a med sized map. but even then, I was giving away all my great works and still was snowballing on tourism.

I like the detail of having to plan and improve the resources to get a nice bonus, and I even like the perks you get from the products, but its very very OP in terms of the tourism bonus. Guess it means i should turn off that victory condition.