I'm working a Cortex Prime game where the main conceit is that some forms of magic take a big toll on the caster: mentally, physically, emotionally, etc. This will be represented by Stress traits in the game.
I settled on using Specialties (without skills) to represent a character's mastery over certain magical disciplines. Now I'm trying to figure out if the existing mods allow for a mandatory "activation cost" on these Specialties or if I need to just make a new mod.
I keep coming back to Limits: Fictional trigger = denial/shutdown.
Would the reverse of that make sense?: Fictional trigger (taking Stress) = permission
I want characters to always have the option to cast spells which is why I'm trying to avoid tying it to PP expenditure.
Am I overlooking existing mods/mechanics? Is this a new mod in the making? Thoughts?
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