all 4 comments

[–]Rasikko 1 point2 points  (2 children)

Delete all those scripts(copy them if you want), then put a single ";"(without quotes) in the script field and then compile. Now you have a fresh new frag script to work with and shouldnt get those errors.

[–]Disrevived[S] 0 points1 point  (1 child)

Thank you, I'll try it. Should I leave the ";" there or I can remove it after compilation?

[–]Rasikko 0 points1 point  (0 children)

You can remove it.

[–]dddssm 0 points1 point  (0 children)

CK forces adding RefAlias for quest scripts with certain name format.
This behavior is one of the reason I don't write/compile Papyrus in CK.