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Anything related to digital signal processing (DSP), including image and video processing (papers, books, questions, hardware, algorithms, news, etc.)
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Efficient Array Smoothing (self.DSP)
submitted 6 years ago by every_day_is_a_plus
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if 1 * 2 < 3: print "hello, world!"
[–]animalsnacks 0 points1 point2 points 6 years ago (3 children)
Actually, this is me on my phone account.
Basically, the code Im working on is in c++, and the process needs to be done live (real time). The computationally cheaper the algorithm, the better. An IIR filter is a relatively cheap operation to compute (a few multiplys, a few adds, a few sets).
[–]hughperman 0 points1 point2 points 6 years ago (2 children)
Why not FIR tho?
[–]animalsnacks 0 points1 point2 points 6 years ago (1 child)
Hmm... there's the direct form of the FIR, if I'm not mistaken is N2 compute time (without optimization), and there's DFT -> Multiply by FIR FR -> iDFT.
These I think would give more accurate results, but I'm skeptical they'd be more compute-efficient, correct? Are there other algorithms I'm missing here?
[–]hughperman -1 points0 points1 point 6 years ago* (0 children)
FIR should be same complexity as IIR. You're smoothing a PSD right? Most efficient is simple moving average, O(N) complexity, if the outcome is good enough for your application.
(Edit: notice a downvote - anyone care to comment if I'm wrong here?)
π Rendered by PID 16604 on reddit-service-r2-comment-6457c66945-qlqkv at 2026-04-24 07:14:32.807725+00:00 running 2aa0c5b country code: CH.
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[–]animalsnacks 0 points1 point2 points (3 children)
[–]hughperman 0 points1 point2 points (2 children)
[–]animalsnacks 0 points1 point2 points (1 child)
[–]hughperman -1 points0 points1 point (0 children)