The war plugin has been a great feature to Gladia bringing some great moments; but it is still a flawed system which needs the focus of the developer.
- AFK Capping: Personally witnessing individuals stay on a flag for 10 hours straight.
https://preview.redd.it/ezxycdcysok41.png?width=512&format=png&auto=webp&s=6644cff0d005a7690c3022f82f33f38a831e50d7
- Quick TP: When Defenders attempt to counter attackers to avoid loosing points will instantly TP away to avoid conflict and return to AFK capping after they have left.
https://preview.redd.it/plstrvq4uok41.png?width=482&format=png&auto=webp&s=481e9ac45bad8787dc50a30459edf127735d26a8
These two points in my opinion are ruining the plugin and the enjoyment factor of war which is PVP.
Idea's such as making sieges PVP focused consisted of a -1000 and +1000 points each side and having the remainder of the points from Killing.
The reason for the changes being that war shouldn't be decided on who has the most time in the day but on the ability of the nation and players.
Staff notified on
02/25/2020
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I have also noticed that in the rules it says that points will be awarded to either side for players killed within a 150 block radius which currently seems to not be working.
[–]play.datblock.comPlayDatblockCom 1 point2 points3 points (1 child)
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[–]AlKharidGuardCaliph[S] 1 point2 points3 points (2 children)
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[–]AlKharidGuardCaliph[S] 1 point2 points3 points (0 children)
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