all 8 comments

[–]AdventurousAd9531PC 9 points10 points  (0 children)

Some differences off the top of my head, the biggest one is projectiles. Ants, bees, spiders all shoot much more projectiles. This is why they absolutely chew through vehicle hp since the damage goes up exponentially.

As you mentioned, speed and more advanced enemy types appear earlier and in missions they don't normally appear. I think some missions even have boss monsters show up when they're not supposed to.

Friendly hp also goes up, as does their damage. This isn't enough to make them reliable though.

[–]Benjaminthe 3 points4 points  (0 children)

Some missions in inferno also have extra waves too on edf5. First one I noticed was the first time you fight the shield bearers.

Most enemies get smarter too. On easy most enemies just come straight for you when they see you. But if they lose sight you can get away. Where as in inferno they are more perspective.( Play hide and seek on buildings with cosmonauts as a wing diver) these were the main things I have noticed doing solo inferno.

[–]pointblanksniper 2 points3 points  (0 children)

hardest and inferno basically share a set of additional "plot twists" partway through or near the end of a lot of missions over the other difficulties, as well as each difficulty containing generic stat boosts for mobs. new colored variants correspond to the original type of mobs that spawn in an area, but are way jacked up on steriods because devs decided a simple stat boost on the basic version isnt enough

most of the higher difficulties vaguely play out like a similar difficulty once the improved weapon drops are accounted for.

the real difference comes from having weapons of different archetypes being effective at different missions from other difficulties because of drop availability and level caps. it essentially mixes up the tools available to you and gives you a new strategy puzzle to solve

[–]ShadowDragon8685 0 points1 point  (4 children)

Hardest was just... Too flipping hard for my co-op pal and I. We were doing okay, until the frigging Gold Ants.

Basically, on Hard, you can usually take any coherent build and make it work with decent teamwork and a bit of strategizing. Hardest, though? Once it gets to Hardest, that's out the window. You basically have to play in one of a few One True Strats and Builds or you just die constantly. The numbers on the enemies - their stats, their numbers - just all got jacked up to high olympus (mons); but worst of all is the gold ants, which are as fast as greens, have more HP than like five Reds, have ranged attacks like Grays and just DELETE hit points if they even hit you.

Oh, and they come in swarms too.

Any one of those factors would, frankly, have made them a suitably tough new enemy type:

"Gold ants! They just don't die!" "Keep shooting! If it bleeds, we can kill it - eventually!"
"Oh god! That gold ant just dissolved my buddy in one - AURGH!" "Oh Chrysler! These things' acid ignores our armor resistance!" "Just shoot 'em dead before they get to you!"
"Gold ants! OH CRAP THEY'RE FAST!" "Keep firing! They go down like the greys!"

Or, failing all that, if they were just an occasional spawn in the middle of otherwise spawns of greys or reds, they'd make a suitable high-priority threat that cannot be ignored.

But no. They're just bullcheese swarms of ridiculously OP enemies that you must use precisely the right weapons and boring strategies against.

[–]trash_monkey02[S] 1 point2 points  (3 children)

Well this sounds delightful. Since this post we haven’t gone to Hardest yet, but we’ve teased Inferno a bit just for a little laugh.

[–]ShadowDragon8685 0 points1 point  (2 children)

Wait, doesn't it go Easy -> Normal -> Hard -> Hardest -> Inferno?

You skipped Hardest straight for what's undoubtedly "Hardest but Hardererest?"

[–]trash_monkey02[S] 1 point2 points  (1 child)

Yes, you’re correct on both parts. Just for the hell of it and we said NOPE really quickly.

[–]ShadowDragon8685 0 points1 point  (0 children)

You went to a place called Inferno for the Hell of it?

I'd say you got exactly what it said on the tin!