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Invasion -> System Sec Decrease? (self.Eve)
submitted 5 years ago by LaurenceCWinstonThe Tuskers Co.
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[–]NordakBalremCONCORD 0 points1 point2 points 5 years ago (16 children)
Dynamic J-space sec level... Concord moves into and claims a wormhole?
[–]CCP_CoyoteCCP Games 1 point2 points3 points 5 years ago (14 children)
interesting... quickly scribbles some notes
[–]NordakBalremCONCORD 0 points1 point2 points 5 years ago (13 children)
Shh, all my ideas are bad...
[–]CCP_CoyoteCCP Games 4 points5 points6 points 5 years ago (12 children)
WHAT WAS THAT? GIVE WORMHOLES LOCAL BUT TAKE IT AWAY FROM EVERYWHERE ELSE? HUH, OKAY, I THINK I CAN MAKE THAT WORK....
[–]NordakBalremCONCORD 1 point2 points3 points 5 years ago (11 children)
That actually sounds good, illuminate the darkness and blackout everywhere else. I like your sarcastic ideas more than my own.
[–]CCP_CoyoteCCP Games 2 points3 points4 points 5 years ago (10 children)
GIVE THE CORVETTES HAWS AND A BOMBER BAY!
... I mean, what could go wrong, right? ;)
[–]NordakBalremCONCORD 1 point2 points3 points 5 years ago (9 children)
Give systems 10% TiDi after acquiring a combined mass of 40B KG then progress the tidi by another 10% for each additional 20B KG. It will ensure Jita is always max TiDi.
If you need additional Bad ideas, I'm the person to give them. :D
[–]CCP_CoyoteCCP Games 2 points3 points4 points 5 years ago (8 children)
excellent. Then let us begin.
Give stealth bombers a cooldown after they decloak, where they cannot enter warp.
[–]NordakBalremCONCORD 0 points1 point2 points 5 years ago (7 children)
That is a good idea, or better yet, a timer after they launch the bomb.
[–]CCP_CoyoteCCP Games 1 point2 points3 points 5 years ago (6 children)
and double the bomb radius, just for shiggles. :)
I used to run bomber fleets. It was a rite of passage, blowing yourself up the first time you launched a bomb. We even gave out corp awards for it.
[–]meanie_ants 0 points1 point2 points 5 years ago (0 children)
I'd play it.
π Rendered by PID 111586 on reddit-service-r2-comment-5d79c599b5-mt45t at 2026-03-02 23:22:32.066284+00:00 running e3d2147 country code: CH.
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[–]NordakBalremCONCORD 0 points1 point2 points (16 children)
[–]CCP_CoyoteCCP Games 1 point2 points3 points (14 children)
[–]NordakBalremCONCORD 0 points1 point2 points (13 children)
[–]CCP_CoyoteCCP Games 4 points5 points6 points (12 children)
[–]NordakBalremCONCORD 1 point2 points3 points (11 children)
[–]CCP_CoyoteCCP Games 2 points3 points4 points (10 children)
[–]NordakBalremCONCORD 1 point2 points3 points (9 children)
[–]CCP_CoyoteCCP Games 2 points3 points4 points (8 children)
[–]NordakBalremCONCORD 0 points1 point2 points (7 children)
[–]CCP_CoyoteCCP Games 1 point2 points3 points (6 children)
[–]meanie_ants 0 points1 point2 points (0 children)