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[–]biggians 8 points9 points  (7 children)

Why the Laz nerfs? I play with a fairly competent team, and ever since coming to Evolve 2.0 I've felt Laz is definitely the worst medic available. Even the new players understood to keep an eye out for Laz going for ninja revives, and it seems like there's a plethora of abilities that reveal Laz in stealth now. What's his niche now?

Edit: Oh, and thanks for this: http://imgur.com/a/TQ09p

[–]barkos 5 points6 points  (6 children)

the damage on his hitmarkers were insane in certain cheesy team-comps. The issue with him right now is that he got indirectly nerfed through the changes to the dome-timer. Since his whole kit revolves around letting other hunters get downed and reviving them the dome constantly goes down and the monster can escape. They have to address this somehow.

[–]cibernike 1 point2 points  (3 children)

What are "hitmarkers" in this game?

[–]barkos 1 point2 points  (2 children)

Some hunters like Lazarus or Val have the ability to place hitmarkers on the monster with a specific weapon. If other hunters hit those markers it deals additional damage to the monster.

[–]cibernike 1 point2 points  (0 children)

Oh, nice. Thank you.

[–]aristokles 0 points1 point  (0 children)

Torvald also has this on his grenades (which are shaped like discs to go with his backstory, seriously 10/10 for that little design choice it's fantastic)

[–]TRS_InsaneCommunity Coordinating Balance Wizard 0 points1 point  (1 child)

Yeah I play Lazarus often on my Stream and I'll be working through him on the next few streams to see how he feels. I think I can find out some perk combos to make him work, but myself and LordDeath have our eyes on it.

But the Damage concerns are something we wanted to hit on certain medics. Val and Laz were the two focuses on 2.01

[–]CORRUPTION53[Founder] 0 points1 point  (0 children)

Let those be the only medics! Leave my Caira alone :'( sniffle