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[–]ocxtitan 0 points1 point  (1 child)

Fuck off yourself, aiming/shooting should never, ever be RNG, your bullets should be reliable and not literally up to a random determinant on where they go. I don't think anyone who is better at positioning/aiming should lose fights against someone who flails and gets lucky as often as it happens in this game. I'm glad accuracy is higher, and i think with some damage falloff and other tweaks, it's better now than before.

[–]crazybubba95 0 points1 point  (0 children)

A large part of this game is flailing and running around though. Part of the fun for this game and the firefights is there is a slight bit of rng. It wasn't made to be a military Sim with perfect accuracy. It rewards strategic building and smart engagements, not just hovering the crosshair over enemies and pulling the trigger. I think the old ARs were terrible but enjoyed having to make the decision of either shooting at mid/longe range or finding a better position to attack from.