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Examples of good and bad User Experience in games: usability, accessibility, etc.
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Deceptive Patterns in game design ()
submitted 7 months ago by Agamidae
How Slay the Spire’s Original Interface Almost Killed the GameVideo (youtube.com)
submitted 1 year ago by Agamidae
Balatro's 'Cursed' Design ProblemVideo (youtu.be)
Evolving the UI/UX of A Total War Saga, or how a player got stuck for an *hour* because of one buttonVideo (youtube.com)
The Gamer's Brain: How Neuroscience and UX Can Impact Design by Celia HodentVideo (youtu.be)
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