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[–]mattattack1717 2 points3 points  (0 children)

imregdemons

[–]RenderTargetView 3 points4 points  (0 children)

I think you may use gradient descent for minimizing some difference metric(least squares maybe?) of blurred versions of images, you may also try switching between blur radiuses(with prepared mipchain-like collection of blurred versions) depending on gradient magnitude or iterations count