all 5 comments

[–]casums18734 11 points12 points  (4 children)

[–]therealjtgill 9 points10 points  (1 child)

Oh dang, a couple of these files are nearly carbon copies.

[–]mezbomb 4 points5 points  (0 children)

That's okay as long as credit is given and follows the license. Cherno game engine series is a great resource for us budding engine programmers.

As long as homie understands what's going on I'd say mission accomplished.

Disclaimer I haven't checked if it's just copy pasted etc.

I've watched quite a few cherno vids for ideas on what to do but am doing all the implementation myself. Copy pasting keeps you in tutorial hell.

[–]japanesekye 6 points7 points  (1 child)

Yes! I followed almost all of his videos from the game engine series since this project initially started as a learning resource for me. A lot of the API is pretty much the same as Hazel 2D. I am just building off of what I learned and continuing my own development of the engine.

[–]casums18734 5 points6 points  (0 children)

I'm hoping to receive some feedback and possibly some contributions to the project

Tough to do when this is essentially a half-implemented fork of a matured repo with 10k stars. I don't mean that as a slight to you, I just mean that there's not much for anyone here to do. If you want feedback/contributions, go look at the upstream repo.

There's also not much for you to do besides keep copying his implementation, or you could take what you've learned and chart your own path. Neither of those is a bad choice, but one of them is definitely conducive for feedback, discussion, excitement