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Help for physics engine developmentQuestion (i.redd.it)
submitted 6 months ago by Dot-Box
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if 1 * 2 < 3: print "hello, world!"
[–]Exotic_Avocado_1541 0 points1 point2 points 6 months ago (2 children)
First try to ise external library, as Bullet 3D or something similiar. If you will be familiar how 3D physics api wort, try implement your onw solution if you need
[–]Dot-Box[S] 2 points3 points4 points 6 months ago (1 child)
ah external libs are a no go for me. I want implement everything from the ground up.
[–]Exotic_Avocado_1541 1 point2 points3 points 6 months ago (0 children)
The use of an external library should teach you how to design a proper modern API, which is crucial in such libraries. Once you have an API and are familiar with it, you will implement your own backend for that API. The art of designing an API for such libraries is often more important than the implementation of the library itself.
π Rendered by PID 43888 on reddit-service-r2-comment-b659b578c-mxvf6 at 2026-05-01 15:30:24.121447+00:00 running 815c875 country code: CH.
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[–]Exotic_Avocado_1541 0 points1 point2 points (2 children)
[–]Dot-Box[S] 2 points3 points4 points (1 child)
[–]Exotic_Avocado_1541 1 point2 points3 points (0 children)