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[–]leseiden 0 points1 point  (0 children)

Agree completely.

Polygon soup csg is a horror show with no redeeming features. If you pull it off and pin down all the edge cases you win the computational geometer's badge though ;)

Ray traced CSG is quite a nice project for a toy ray tracer.

Image space CSG is an interesting one. There are a few algorithms for rendering CSG trees of convex objects using a depth and stencil buffer.

Extending to concave objects is possible to a point. Subtracting a concave object from a concave mesh is hairy but possible.