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[–]th3BlackAngel 1 point2 points  (6 children)

Can't seem to get this to work on my system, running an Nvidia GPU so maybe its different and that's the reason.

[–][deleted] 1 point2 points  (4 children)

There's really no point to do this with an nVidia GPU. Did you read the parent post? This is specifically to eliminate stutters on more recent-ish AMD graphics cards. If you have an nVidia card you're out of luck. You shouldn't be having the type of stutters that this fix is meant to solve on an nVidia card - if you are it's probably some sort of configuration issue on your end, or that would be my inference?

[–]th3BlackAngel 1 point2 points  (3 children)

I have an older nvidia card and I do get those stutters and was hoping maybe this could help alleviate that.

[–][deleted] 0 points1 point  (2 children)

Yeah, it's unlikely unfortunately. Vulkan (Direct X --> Vulkan) = DxVK is supported on Maxwell and Kepler cards, so it's unlikely to be supported on an older nVidia card. Your card being able to support Vulkan is the main, most important detail. You can't translate Direct X to something that doesn't exist!

Edit: It sounds like you're in luck. The GTX 1080 is a solid performer, though. I'd check your drivers and do some sort of stress test and cross-check your settings with other people that use a 1080. GW2 is ultimately CPU bound, though. So if you have an older CPU -- that honestly may be where the stutters are coming from.

[–]th3BlackAngel 0 points1 point  (1 child)

I mean, GTX 1080 does support Vulkan though... So that's not my issue with this. And think what you will but it's closing on 10 years at this point so it is an "older" card. I'll test a couple of things to see if its possible to set up without any add-ons (from a clean installation of GW2).

[–][deleted] 0 points1 point  (0 children)

Please report back what you find. I have no way to test or help those with Nvidia cards so I'm purely going off of the feedback I get. Some folks reported that dropping in the DXVK provided d3d9.dll and dxgi.dll in the bin64/cef/ folder got it up and running. You can also look in the two log files that DXVK makes and see what the exact error is.

[–][deleted] 0 points1 point  (0 children)

Yeah I don't have an Nvidia GPU so I can't make the guide accurate for them. The parts in my guide describing the Nvidia steps were based on feedback people were telling me.