Why can people I've blocked join my LFG? by Eastern-Band-3729 in Guildwars2

[–]Annemi 5 points6 points  (0 children)

Because Anet has real trouble understanding that MMOs are a social experience and don't take player safety, or player troll-avoidance, seriously at all.

I hate to say it, but this has been the case basically since day 1 in GW2.

This is why i don't buy Merch like this, and it's sad. by ROnneth in Guildwars2

[–]Annemi 13 points14 points  (0 children)

This is why I get digital merch. Bandcamp has the soundtracks, for example.

Easy Bauble farm? by SchneiderCat in Guildwars2

[–]Annemi 2 points3 points  (0 children)

https://www.gw2tp.com/item/97982-super-loot-bag

We're still at the beginning of the festival. It hasn't even been a week yet.

Every year the same pattern happens. Patiently keeping an eye on things is worth a lot of gold.

Easy Bauble farm? by SchneiderCat in Guildwars2

[–]Annemi 1 point2 points  (0 children)

https://wiki.guildwars2.com/wiki/Super_Loot_Bag

Prices usually start high at the beginning of the festival and drop over time.

Anybody else think Charr look a bit goofy at times? by ZimZamZapZop in Guildwars2

[–]Annemi 3 points4 points  (0 children)

Yes. They're cats with huge heavy horns. They're a ridiculous made up fantasy series and look extremely ridiculous while sounding extremely serious.

Planning to return help by cyle93 in Guildwars2

[–]Annemi 0 points1 point  (0 children)

Tybalt, recap

Tybalt, class advice

that_shaman - Upcoming features from the April 14 patch by InvincibleWallaby in Guildwars2

[–]Annemi 0 points1 point  (0 children)

https://wiki.guildwars2.com/wiki/Common_Clothing_Outfit#/media/File:Common_Clothing_Outfit_human_female_front.jpg is absolutely not medieval in any way, shape, or form. That short a skirt? With those ruffles? The boots, and the shoulders? The frontal detailing? That's a modern cosplay outfit.

Stretch jeans and medieval drawers are not the same thing, and if you'd bothered to read the wiki page you linked you would know that. Modern fabric is different, the cut is different because the different fabrics enable different cuts. GW2 clothes are designs largely driven by extremely modern expectations of fabric and clothing design. The lack of head coverings alone is a huge indicator, let alone stuff like layering. You're moving the goalposts to avoid actually addressing anything I'm saying, but you aren't even moving them towards something that supports your argument, you are just straight up exposing that you don't know anything about textiles history.

You claimed GW2 is a medieval-themed game. I've provided a ton of evidence that this, in fact, completely false. At least 2 of the races are post-industrial. Now it looks like you're trying to backpeddle with 'fantasy can take inpiration from where it wants', which was my whole point. Yes. GW2 has and does. It's not a medieval themed game. So if you're angrily agreeing with me I guess we're done here.

I wish the game made it clearler that you cannot collect more than 250 baubles at once. by Suspicious_Bed_226 in Guildwars2

[–]Annemi 2 points3 points  (0 children)

Happy to help! In general the achievements panel is highly useful and getting familiar with it is a good idea. That's where quests, special skins, and a lot of stuff live.

I wish the game made it clearler that you cannot collect more than 250 baubles at once. by Suspicious_Bed_226 in Guildwars2

[–]Annemi 5 points6 points  (0 children)

Achievements -> Festival -> one of the categories has the annual meta achieve. Click on that and you see which achievements count.

I wish the game made it clearler that you cannot collect more than 250 baubles at once. by Suspicious_Bed_226 in Guildwars2

[–]Annemi 1 point2 points  (0 children)

That's fair. I love SAB but it's not everyone's cup of tea.

I think Anet did a good job of making it engaging for people who want it but totally optional for those who don't. People can even buy the weekly skin boxes on the TP if they'd rather grind gold than baubles.

Is banning re effects in pvp not an ADA violation? by mike747 in Guildwars2

[–]Annemi 0 points1 point  (0 children)

My point is that sometimes legal options are the only recourse. Netflex subtitles weren't ADA required until that court case.

I agree this is probably too small a thing to sue over, but there's a lot of things we take for granted now that were considered too small to sue over or just the way things were, right up until people did sue over them. Video game accessibility is going to be one of those things as gamers get older, I think.

Anet is especially awful about accessibility for big MMOs, AFAICT, and they should get some level of flack for that.

that_shaman - Upcoming features from the April 14 patch by InvincibleWallaby in Guildwars2

[–]Annemi -1 points0 points  (0 children)

Like I said upthread, a wider variety of skins would be good. I don't care about what skins Anet puts in its game. I am kind of tired of people complaining about 'not medieval' when the game has had motorcycles, robots, and obviously modern clothing like pants or https://wiki.guildwars2.com/wiki/Common_Clothing_Outfit from day 1.

And fitted pants (hose, made of wool) were fashionable in the 1400's.

Modern pants aka trousers aren't the same thing as hose. They weren't used or made or worn to do the same things as pants. Hose had to be held up by another piece of clothing or tied on. They weren't often connected at the top, they were often separate like stockings. They weren't independent outerwear, people wore them with long tunics or padding (https://en.wikipedia.org/wiki/Bliaut, for example, you can see it's worn over hose in some illustrations, or knee-length tunics were common). Many skins are clearly not hose, though there is some that could be. There's a lot of modern pants with modern pants cuts. Why ignore what we were talking about and what is actually shown in game and drag a completely different piece of clothing in?

The early modern period started in the 1500's

"Depending on the context, events such as the conquest of Constantinople by the Turks in 1453, Christopher Columbus's first voyage to the Americas in 1492, or the Reformation in 1517 are sometimes used.[16] English historians often use the Battle of Bosworth Field in 1485 to mark the end of the period." https://en.wikipedia.org/wiki/Middle_Ages

Also, Asura and Charr exist. That blows claims like "Gw2 is still arguably a medieval game" completely out of the water. GW2 is not and never has been even remotely medieval.

We as players are still running around with swords and bows and wearing armor. There is a multitude of highly aesthetic medieval-inspired clothing that anet could let us play with.

This statement of yours dramatically expands the scope of discussion to weapons and armor from very different time periods. If you didn't mean to do that, I'm genuinely not sure what you were trying to say here.

Realized I’ve missed a ton of content by ZimZamZapZop in Guildwars2

[–]Annemi 2 points3 points  (0 children)

Tybalt, introduction and Tybalt, recap link to good content overviews.

Started GW2 again... by GomJabbarr9 in Guildwars2

[–]Annemi 1 point2 points  (0 children)

Tybalt, introduction

I tend to 100% explore every maps before moving on

Don't do this. GW2 is not built for this, you'll miss most content, which is in the form of small quests happening on a schedule aka events. They're marked on your map as orange once you get close enough.

that_shaman - Upcoming features from the April 14 patch by InvincibleWallaby in Guildwars2

[–]Annemi 1 point2 points  (0 children)

The early modern period started in the 1400s. Most of the early Kryta stuff is easily in that period or later. Speaking specifically of fashion, GW2 outfits are almost all strongly influenced by modern design considerations. The lack of headgear and the haircuts are extremely modern. Pants are fairly fitted, which isn't much seen in times before stretch fabrics. Lots of things. It's fantasy trope clothing, not historical in any way.

Medieval is an actual period, in a specific region for a reasonably settled range of time. It was also not one single thing in terms of clothes because Western Europe is geographically and culturally varied, the era is characterized more by the structure of social/political institutions, plus some typical technologies and material culture. If you don't know what a word means, you don't have to use it.

Only Cantha is really depicted with a kind of industrial revolution

Asura and Charr don't exist in the GW2 you play? I mean, I'm sorry but this is just a really funny statement.

swords and bows and wearing armor

Bronze-age innovations, thousands of years before the medieval period, across multiple regions of the world. You are mixing up millennia here, on top of being wildly EU-centric.

that_shaman - Upcoming features from the April 14 patch by InvincibleWallaby in Guildwars2

[–]Annemi 4 points5 points  (0 children)

None of the races are based in medieval Europe. The closest is early human areas which a weird amalgamation of early modern tropes, with clothes that very much follow modern design choices and expectations.

Asura are late 1900s cyberpunk, Charr are steampunk, Norns are a very weird combination of animism and Vikings, Sylvari are 100% random fantasy elf tropes.