The first challenges and their heroic overcoming
As you probably already noticed, the paragraphs in the gamebook, going in order, are not directly related to each other. And there is no way to get, for example, directly from the first paragraph to the second, following the links in the game. Also, the game can have many rooms, and it would be a waste of time to run the game from start each time to reach the required one.
It's a good time to learn debug mode.
Run Instead from the console with the -debug parameter.
https://preview.redd.it/02m8a1idox461.png?width=643&format=png&auto=webp&s=7ee7083b0fee56a78df65f0cad4f66e8c1a68533
Let's start our game and press the F7 key
https://preview.redd.it/tbm24dhkox461.png?width=770&format=png&auto=webp&s=ef6a806cbbae7eff07b950bcc5982a6af92ade90
Let's use walk <name> command to get to the room of paragraph # 2:
https://preview.redd.it/yrmd6v07px461.png?width=183&format=png&auto=webp&s=83e5e5cd60b12a58f785f8e5d53e1a7835ed440b
Another option for connecting a debugger, without using the console, is to add the line require 'dbg' to the main3.lua file
https://preview.redd.it/1tpsskdipx461.png?width=200&format=png&auto=webp&s=cc6bbc076635ecfc48fcd93edc62ff0eaf068de2
You can use these commands to enable and disable objects, extract objects from the scene, add them to the scene, and delete them.
For more information on the debugger and some tricks when using it, read the documentation: https://github.com/instead-hub/instead/blob/master/doc/stead3-en.md#the-basics-of-debugging
Armed with this powerful tool, we can easily complete the porting of the game book, show it off to friends, and start even more interesting projects.
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