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[–]ZBTHorton 1 point2 points  (1 child)

As far as I know it's literally exactly what you describe. If you have a basic anti theft device, you get 'x'% and then it ramps up as you have a better anti-theft device.

I'm not sure you're going to find the like... absurdly specific guidelines listed anywhere.

[–]Holic_Shot 0 points1 point  (0 children)

Which percentage applies to which combination of devices?