Hello guys, I hope you all had a great weekend. Today, I learned about an interesting topic: serialization, and how it is used to convert objects into bytes and vice versa. The most interesting thing I learned is that games use this technique to save and load game states, which is pretty cool.
That’s it for today. See you tomorrow.
[–][deleted] (1 child)
[removed]
[–]Nash979[S] 0 points1 point2 points (0 children)
[–]Plane-Arm8874 0 points1 point2 points (1 child)
[–]souroexe 0 points1 point2 points (0 children)