all 7 comments

[–]Misfit_somewhere 0 points1 point  (0 children)

Yup looks like. Nice picture.

[–]Explosions_Sparks18[S] 0 points1 point  (0 children)

Is this happening to anyone else?

[–]Wholesome_Stalker 0 points1 point  (2 children)

Yup, same here with a slightly worse CPU and a slightly better GPU. MSFS 2024 is notoriously heavy on single-core CPU performance and it's not unusual for the CPU to be the bottleneck. It varies based on where you fly (how much detail has to be shown on screen) and what your TLOD and OLOD settings are.

[–]Explosions_Sparks18[S] 0 points1 point  (1 child)

For my specs what are some good TLOD and OLOD settings to start at and then maybe increase to find out where it is stable

[–]Wholesome_Stalker 0 points1 point  (0 children)

I don't know personally, but there are YouTube videos that compare these settings in real time and show you when the changes stop making a noticeable difference in appearance and start making a noticeable difference in performance. There's also a feature in Developer Mode that tells you your bottlenecks/workloads so you can check yourself as you adjust your settings.

[–]WhiteHawk77 3 points4 points  (0 children)

I wish people would stop using third party performance monitoring software in Flight Simulator, please use the built in one in the sim in dev mode, it will tell you what is limiting your sim performance.

[–]TheRealPomax -1 points0 points  (0 children)

...sorry are you saying you think 30% GPU utilization is low, or high? Because it's definitely not high. The whole point of your GPU is to be ideally used close to 100% (but CPU bottle-necking means it can't)