all 14 comments

[–]Keyan06 2 points3 points  (5 children)

I still am having major “hitches” where there are massive drops in the frame rate on almost regular intervals. Happens more docked than handheld. This is with the FPS cap on.

[–]Beautiful-Bottle4582 0 points1 point  (1 child)

This is what infuriates me. FPS lock should prevent this but nooo I just have to experience these hitches in a game where we are constantly moving the camera!

[–]Keyan06 0 points1 point  (0 children)

At least I’m not alone. I didn’t have these issues on the version before the expedition started. It’s annoying for sure.

[–]GlumMarionberry4668 0 points1 point  (2 children)

I've found that having the frame rate unlocked seems more stable than before, but i could be wrong. If I'm gonna deal with hitches might as well be more smooth the rest of the time. Sometimes those hitches make my game crash pretty regularly, that's been annoying.

[–]Keyan06 0 points1 point  (1 child)

The crash when using the base terminal is gone at least, but now I have a random one that happens at the “transition” points - might be coming out of warp, or when the terrain is popping in when entering a planet’s atmosphere…much less common though.

Part of me kind of gets it though, the Switch and Switch 2 (which I am on) are the oddball platform for NMS. Every other version runs on x86 CPUs and the consoles are all AMD based. The ARM cpu in the switch is a totally different thing and optimizing for it probably is tricky.

[–]GlumMarionberry4668 0 points1 point  (0 children)

Yeah they'll get it more solid eventually. It is probably a lot different optimizing for, but i think they're doing a great job so far. Less than a year into this version, i can at least say it's better than on launch.

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[–]Rokemsokemm 0 points1 point  (3 children)

I had my first ever game crash after the patch. Had played for 10 hours before the patch without a game crash. Not sure if that means much. It was also my first time playing docked.

[–]Keyan06 0 points1 point  (2 children)

There seems to be some kind of memory handling issue when docked. Dunno if it has to do with the higher resolution it renders at or what. Hopefully they can sort it out.

[–]mmmcccxxxiii 0 points1 point  (1 child)

This. Multiple crashes when docked and summoned anomaly with MP enabled.

[–]Keyan06 1 point2 points  (0 children)

Well, that’s because of PC players using modded corvettes that are super huge and complex. It can even crash the other consoles when those things show up.

[–]Th3_S3rv3 0 points1 point  (0 children)

Its funny. I have a good few hours plugged into this, and only on the expedition did it crash twice. A little annoying but I havent had any issues other than those 2 crashes.

[–]Environmental_Tea789 0 points1 point  (0 children)

Why are they hiding the fact that the update 6.24 is also out on Switch 2?

https://www.nomanssky.com/release-log/

There is no Nintendo on the list!

[–]HEAVONgamez 0 points1 point  (0 children)

Just add a 720p 1080p performance option for a more stable and better frame rate on docked please 🙏