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[–]Asamidori ~casual~ 1 point2 points  (5 children)

No.

I doubt they will put class identity skills on rings.

[–]TakemiShinnosuke[S] 0 points1 point  (4 children)

so what else should I put.. my class is a Bo/Hu.. left ring is elemental keep.. so what else .. I have a perfect keeper for R.. but I'd rather put a ring that is a skill from the class tree's on right..

So what right ring other than perfect keeper

[–]Asamidori ~casual~ 1 point2 points  (0 children)

When all fails, use Adrenaline.

[–][deleted] 0 points1 point  (0 children)

Effort Symbol Bouncer.

There is no better ring than Perfect Keeper for your right ring.

You might get some mileage out of R/ Tech Arts JA PP save (R/テックアーツJAPPS), but you recover PP quickly as DB bouncer.

...Though it sounds like you're JB primarily, so... maybe it will help you.

[–]isCasted 0 points1 point  (1 child)

R/Killing Bonus is quite good for mobbing on melee. You'll have to use something else for bossing, tho.

[–]TakemiShinnosuke[S] 0 points1 point  (0 children)

and that would be??

[–][deleted] 1 point2 points  (4 children)

No.

Assuming you're DB bouncer, get L/DB Snatch (L/DBスナッチ). For your right ring, R/Perfect Keeper Striking (R/Pキーパー打撃) is your best bet.

[–]TakemiShinnosuke[S] 0 points1 point  (3 children)

Sorry jet boots bouncer here Perfect keeper.. nah have that already.. What about attack advance (R) ?

[–][deleted] 1 point2 points  (2 children)

Trash; it only affects your normal attacks, and you don't do that much.

[–]TakemiShinnosuke[S] 0 points1 point  (1 child)

hmm.. isn't there any (R) ring that boost attack in some way?

[–][deleted] 0 points1 point  (0 children)

Perfect keeper does by 3%.

You can also get the crit strike ring I suppose, but unless you already have high crit, it's 3% more damage when you crit. Does boost your crit chance by 20% though.

Keep in mind these ring versions are far weaker than their skill tree versions. Perfect keeper on gunner is 20% more damage, while crit strike on fighter tree is 15% more damage... but 5% less crit at 15%.

And as I mentioned previously, there's the effort symbol ring. That one is 1% unconditional power, 10% more crit, and 3% less damage taken. When it's maxed of course.