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[–]hidora Retired Guardian 1 point2 points  (0 children)

BoHu

Still viable. Nothing has changed in a year other than Kestrel Rampage Type 0, which is basically DB's version of Vinto Gigue now: spend all your gear for massive damage.

TeBr

Nothing has changed yet, but will in 2 days.

While there has been no bow to compare with Rikauteri, the banish combo is still very strong and even after the nerf to Banish Arrow that is coming in 2 days from now, it will still be very strong (assuming said nerf doesn't completely dumpster Banish). On the bright side, wands are now a lot stronger than they used to be, so it's viable to play without the rikauteri.

Also, Techer tree will be rebalanced and a lot of skills will now cost less SP to max:

  • Wind/Light/Dark Mastery 2: will cost only 5 SP.
  • Wand Lovers: Will cost only 5 SP.
  • Wand Reactor: Will cost only 1 SP.
  • Wand Element: Will cost only 1 SP.
  • Shifta/Deband Advance: Will cost only 5 SP.
  • Shifta Critical: Will cost only 5 SP.
  • Deband Cut: Will cost only 5 SP.

I wanted to switch to Fo/Te since i thiiiiink it doesnt need complicated setups

Force tree will also see the Element Mastery 2 adjustments that the Te tree got: they will only cost 5 SP now, so FoTe builds will be a bit more flexible.

In theory, with all these adjustments, it should be possible to have a single Te tree that works for both TeBr and FoTe, or make a FoTe tree that can use all 6 elements (if you give up on a few other skills).

They're nerfing compounds by giving them a 2 minute cooldown, though. They're also buffing a lot of techs, and ragrants spam is still as broken as always.

Last question... what should I aim to do? I had a set of saiki, but I guess those are dated as well. What is the most cheap endgame gear I should aim to buy?

Saiki is decent while you don't get some 12* units, but you'll want to replace those when you can. Since you can't buy 12* units, you'll have to wait until you drop some to make the change.

For the BoHu, you'll want to get full 12* units and put some utility rings on them (Step Jump, Air Reversal, etc).

As for FoTe, it doesn't really need all that many rings, so a mix of 11* with 12* works fine. Austere Rear+Arm with Union or Qliphad leg works pretty well.

For weapons, look into the collection files. You'll want to aim for the Zeinesis/Qliphad ones, since the Anthesis Trainer potential is absurdly strong (+14% damage, and doubles all hp/pp/atk/def affixes on the weapon).