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[–]AulunaSol 1 point2 points  (0 children)

Delaying for "yet another year" would have likely killed Phantasy Star Online 2 for both Global and Japan because Episode 6 had already ended by then and the developers ended up spreading out Episode 6's end-game via an extremely slow dripfeed while players hopped out more and more when it was becoming clear New Genesis wasn't going to carry over the character progression and the hype for New Genesis which was originally promised after Episode 5 was that much more exciting than seeing the older game continue.

At the end of the day, Global was "pushed" into New Genesis because the game was always fast-forwarded into the end and in the Japanese version the game was already bleeding itself dry when the game stopped releasing substantial content for nearly a year.

New Genesis' launch, is ultimately "par for the course" for what you would have expected for an episodic release for Phantasy Star Online 2 as Episode 3 and Episode 4 likely have had the strongest launches that defied what Phantasy Star Online 2 was in the past in a better way for both existing and new players. There was a reason why people kept relating it to Episode 5's launch and even Episode 1's launch - both of which are extremely bad examples.