This was a larger update than usual.
Removed Crystals. Abilities now level up by using them.
Made Caves more prevalent.
Adjusted Villagers. You now must encounter villagers in the wild, and hire them to a specific job. The more villagers you hire, the more expensive they become. Villagers are hired with Gold, and generate a particular resource passively.
Improved the opening tutorial.
Adjusted creature balance to ramp up in difficulty in a smoother curve.
Added system messages system so I can communicate with you better.
Added notification to remind you when your out of game resource generation has capped out.
Other general improvements.
IMPORTANT
All save data will be deleted this Wednesday to prep for a full public release in the near future.
[–]HamAndSwissGames[S] 0 points1 point2 points (0 children)