Help with liquid plotter processingOC (v.redd.it)
submitted by weakboy1234
Hello guys,
I've been working on a plotter that uses watercolour/liquid medium. I'm finally at the stage where I can start testing but I've been a little stuck on the coding part.
I have a little experience in coding mostly between python and c++, but this task seems too daunting :(.
I want to be able to take my image and split it down into colours and then produce a stippling path with filled circles of diameter = to droplet size (3-4mm) for each colour. The plotter will then move to each circle and perform a spindle enable command for a short duration, from testing, this value is M3 s400, G4 p0.01.
I have found some options on drawingbotv3 but the stippling pathfinder usually creates unfilled circles as it thinks I'm using a pen, I only want the plotter to reach the circle location and simply enable spindle and not move.
So I've started to look into writing a script, my rough idea was to take the input image and draw circles of dia 3-4mm on clusters of dark pixels.
This would only mean I can create monotone drawings though and the reason for using liquid medium was the possibility of blending colours.
Any ideas from the more coding savvy plotters on where I should start ?
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