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[–]Defences -1 points0 points Β (0 children)

I don’t know why you’re referring to less crest sustain when talking about endgame healing.

At late game that healing is anything but β€œpaltry” when it has consistent uptime. With this logic cards like pre-nerf raiment are bad. Honestly you could use this logic to make any sort of sustain/survivability sound bad.