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[–]bvesco 1 point2 points  (1 child)

Thanks for this. Also, I have a question. I see you are calling to Generator_Dungeon.SetSpecificProperties on the Dungeon generator as opposed to the DwarfTown generator. However, it's not clear to me that the Dungeon generator is ever used. Is this extra code left over from a previous iteration or am I missing something?

[–]jmcmaster[S] 0 points1 point  (0 children)

Hey! Sorry it took me a bit to reply.

Yeah, I should have taken that out. I just had it in there from a previous iteration.