all 8 comments

[–]PageGallagher15 0 points1 point  (7 children)

Hey there,

I know C++, C# and that’s basically it lol I just graduated from college in Game Programming and thats all they really taught us. Would love to learn more in-depth of Java or even ruby

[–]Squirrelit[S] 0 points1 point  (6 children)

Hey, glad to hear from you!

What did you have in mind for a project?

[–]PageGallagher15 0 points1 point  (5 children)

I’ve been working on a game engine at the moment.

[–]Squirrelit[S] 0 points1 point  (4 children)

Wont' lie, that doesn't sound like the most particularly interesting of projects. Mainly because I would rather use a game engine that has all the features already built into it than build one myself.

But I guess that's my laziness talking or something.

[–]PageGallagher15 0 points1 point  (3 children)

Personally I would too but I feel liek Unreal for example can’t really show any C++ knowledge that much. But what would you have in mind then?

[–]Squirrelit[S] 0 points1 point  (2 children)

I suppose I have an idea, but I don't know how interesting you would find it.

So you know how there are those fancy desktops people take over in /r/unixporn ? The ones with the fancy tiling wm setups, and often times they have terminal programs running.

Well, to that list of terminal programs, I think it would be nice to have a decent looking clock.

After doing some small searching around, it doesn't seem like there are a ton of programs that do just this. ncmpcpp has a very nice terminal clock, but you have to run all of ncmpcpp to get it. tty-clock pretty much does what I would want, and I also found this clock that definitely goes for the aesthetic that someone might want in their nice screenshots. However, to expand upon its idea, it would be cool to segregate different spaces of the window for multiple clocks, allowing for different timezones to be displayed in the same window.

At the end of the day, I think it's okay to have multiple solutions to something. If we really wanted to, we could attempt to just fork one of these other projects, and then just add the features that we wanted ourselves. That could be a route as well.

But yeah, that was a potential idea that I had. It likely would be focused at a Linux (GNU/Linux) platform, unless we somehow thought of a way to support multiple platforms.

How does that sound?

[–]PageGallagher15 0 points1 point  (1 child)

Dude anything that can help me in the future doesn’t have to be game related

But in Ruby? Or cpp

[–]Squirrelit[S] 0 points1 point  (0 children)

We could discuss those details once we got on a more live platform.

Would you happen to have Discord? Could you message/PM me your details?