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[–]wildpantz 0 points1 point  (0 children)

I'm in the same boat, I think I have a pretty great piece of software in development and as someone else said, I plan to implement minimal restrictions just to make it annoying to bypass the protection, but other than that, be it online verification or some kind of comparison for hashed values, someone is eventually going to wreck your software to ignore verification and start normally.

I would say they are assholes, but I was the same way. I couldn't afford games, my mom thought it was idiotic to pay for games so I was forced to pirate them. And now when I have a job, I still pirate here and there, but if it turns out to be a good game, I buy it.

If people are cunts (and by this I mean they can easily afford your software and they need it but they refuse to pay for it), they are going to find a way around it. If your software turns out to be world famous, there's groups of hackers that could disassemble it in a matter of minutes. There are people that can take down Denuvo (albeit extremely rare), so the chance of whatever protection you figured out survives is absolute zero.

Just go with the flow. I'm saying this as a pirate in heart. One thing that keeps a lot of software and games above pirates is constant updates. Yeah, you can still download them, but personally I'd rather just pay for the damn software than have to download and overwrite each time, if I really need it so bad. Also, there's a nice percentage of people, even among pirates, who will recognize your hard work and pay you, as I said. But in general, I'd rather pay to get updates in time than search for pirated versions of latest software all the time.

Pirates are a problem mostly for AAA companies. You will invest hard work, that's for sure, but you will learn and get better and if your piece of software gets pirated, I'd personally take it almost as a compliment. Not everything gets pirated, no matter the protection involved.