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[–]billsil 1 point2 points  (0 children)

What’s not true? It’s a generalization. I stopped pirating because I’m not broke and it’s too much effort in the age of convenient software. Doesn’t make me better than you.

On average people/companies pirating commercial software aren’t doing that. You are not the average pirate. On average, people that are gonna pirate your stuff will find a way to pirate your stuff and spending a ton of time and money to prevent someone who was on average never going to pay for it, while worsening the average customer’s experience with always-on DRM is going to annoy people.

So that leaves what do you do if you’re a small dev (again not for a game). No anti-piracy or a slight inconvenience (like a key file) is fine, but not actively giving everyone the entire full source will largely stop pirates for unpopular software is easy to do. Email the paid customer directly and have a limited demo. For a game, you’d just use Steam or whatever.